Characters: open to those who want to fight Ruana
Setting: the lower administrative levels
Format: action, please!
Summary: It's time to take control of the Tower.
Warnings: physical and psychological horror, violence

When everyone is assembled, Zo opens up a portal--rather, he rips into space violently, as if doing anything less will cause it to snap back shut again. The way the portal quivers and shakes at the edges, it really might. He'll hurry everyone through--and they'll all step into a bedroom. The bed in the center is decorated in pink, with a large canopy and curtains surrounding the bed itself. The curtains are closed. It's silent, but the pressure is so thick in the air it's a living thing all its own. It's completely silent.
 
 
Characters: [OU] England ([personal profile] keepscalm), the rest of the Hetalia cast, and [OU] Zelda ([personal profile] sageprincess)! CLOSED.
Setting: The hidden floor
Format: Starting action but whatever everyone wants is fine!
Summary: After two and a half years in the Tower, England is finally calling for a meeting of the world. Or what little there is left of it.
Warnings: Idiocy. So much idiocy.

or else of thee this I prognosticate: thy end is truth's and beauty's doom and date )
 
 
23 March 2014 @ 08:51 am
Characters: anyone outside of the Tower
Setting: outside
Format: any
Summary: You have been transported out of the Tower, and you must return quickly.
Warnings: psychological horror

It's pitch black here, though the ground is made of dirt and the Tower gleaming in the distance provides at least a sign that light exists somewhere. It's completely silent. It feels as if things might jump out at you--but that's probably your imagination.
 
 
Characters: Rapunzel ([personal profile] gleamingly) and you!
Setting: Room 1-01, floor three, floor six, and floor twenty-two.
Format: I'm starting with prose, but I'll match you.
Summary: Rapunzel wakes up in the Tower of Animus after an argument with her mother. Worst time-out ever.
Warnings: Nothing so far.

I'm eighteen years old, Mother, I don't need a time-out! )
 
 
04 March 2014 @ 04:18 pm
 
Characters: Vietnam [personal profile] hoasen + You!
Setting: Dormitory Floor 1; Floors 1 (cafeteria), 3 & 19 (both libraries), 14 (media room); a Terminal
Format: Any!
Summary: Guess who just arrived? Yes, this one just did. She's exploring the floors as she goes. (Wow this is a lot of prompts)
Warnings: Nothing so far.

A: Dorm Floor 1; 1-13 and surrounding
Read more... )

B: Floor 1
Read more... )

C: Floors 3 or 19
Read more... )

D: Floor 14
Read more... )

E: a Terminal
Read more... )
 
 
22 February 2014 @ 11:17 pm
Characters: Anyone. Everyone.
Setting: The few days after the event, throughout the Tower as you will.
Format: Mingle! Assign your own dates/locations/etc, tag yourself, do as you do.
Summary: Jason's dead. So are a lot of other people. Fallout and picking up the pieces.
Warnings: Discussion of death and cannibalism inevitable.

[Catch-all for events following the Event. Discuss Jason's death and its consequences, come back from the dead, party?, quiver in fear?, take a long, hot bath. Whatever it is you do, do it here.]
 
 
Characters: [OU] England ([personal profile] keepscalm) and [OU] France ([personal profile] silencetoreason)
Setting: Floor 14 (the media room), nighttime
Format: Action
Summary: Once, England had to trek a labyrinth like this while those he loved watched him be hunted. Now England is the spectator, and he's not very happy.
Warnings: Sad angry nations.

o! none but unthrifts. dear my love, you know, you had a father: let your son say so )
 
 
28 January 2014 @ 12:39 pm
Characters: Those woken up on the 3rd Dormitory Floor by explosions - OPEN MINGLE
Setting: Dormitory Floor 3 - Any/All Rooms & Hallways, Monday 27th Jan.
Format: Mingle Style: Action/Prose as Preferred
Summary: Event: Recharge? Part One Mingle for the aftermath of the explosions for residents of the 3rd Floor Dorms, Open later on to other residents from other levels for checking on their friends etc. Please mark with character name/location etc for starting new threads.
Warnings: Please mark your subject header with any warnings applicable.

[Mingle Log - Prompts in sub-threads below]

 
 
09 January 2014 @ 10:36 pm
Characters: Zelda and you!
Setting: In and around Room 1-09 and the new secret room, backdated
Format: Action to start, will switch if prose is preferred
Summary: Not letting the fact she's been in this place for two full years get her down, Zelda hangs up her regain and then plays music for the chipped units.
Warnings: None!

bringing me closer to home )
 
 
16 December 2013 @ 08:42 am
Characters: Aria (R-037), open
Setting: infirmary all week
Format: action preferred
Summary: Aria is open to speak to the residents of the Tower, if they would like to.
Warnings: potential horror event warnings; for now nothing though
Note: Please specify the date you are visiting Aria in your subject header.

[The infirmary swarms with retrieval units and worker units, all of whom have chipped collars. Most of them seem busy with one task or another, but a few are free enough to direct anyone who asks to speak to Aria to the woman in question. She's converted one of the examination rooms into something of an office, albeit a sparse one. She looks nervous and a little tired, but excited all the same. Her office is guarded by four retrieval units--attacking her here would be a bad idea, even setting aside the fact that Aria is a retrieval unit herself.

She seems happy to see anyone who walks in, though.]
 
 
17 November 2013 @ 01:00 pm
Characters: You know the drill. Lancer [personal profile] puppy_lancer, Ryoji [personal profile] notsogrimreaper, the people they invited between the two of them, and everybody else who just happens to stumble into the party.
Setting: Floor 25, November 17, morning-evening
Format: Open, anything goes
Summary: It's Ryoji's birthday, so Lancer is throwing him a big party. Anyone is welcome in! (And nobody is gonna kick out those who aren't so welcome)
Warnings: None for now

And a long overdue Samhain party )
 
 
12 October 2013 @ 02:05 am
 
Characters: Zelos and his hunnies everyone!
Setting: Cafeteria, Floor 4, Floor 82, and Room 2-16
Format: Brackets, but will match
Summary: The Great Zelos arrives.
Warnings: None, except being a huge flirt.
Read more... )
 
 
24 September 2013 @ 12:28 am
Characters: any characters trapped in rooms during the event
Setting: dormitory level rooms
Format: any
Summary: An unexpected series of explosions has trapped residents in the dorm rooms with no power and no way to get out. Try to communicate with the outside, deal with being stuck in a small room with other people... Deal with the really strange things that seem to be happening, too.
Warnings: typical Animus horror event warnings

[There are several more explosions, and the sound of things falling and crumbling outside. The dorm rooms themselves don't collapse or cave in, but the furniture and trunks and nightstands may be rattled and knocked about. Eventually, the lights flicker and go out entirely, leaving everyone in the dark. There are small red emergency lights lining the floors, but they don't seem to have come on all the way, and flicker on and off eerily.

After maybe twenty minutes everything falls silent. However, if you try the door, you'll find you can't get out...]
 
 
14 July 2013 @ 03:07 pm
Characters: France and you!
Setting: 3-14 and the dormitory hallways, Floor 1 (the cafeteria), and Floor 78 (the mail room).
Format: Starting with action, but I'll match you.
Summary: It's Bastille Day - or, in other words, France's birthday! Screw all this depressing horrortower junk. He's celebrating! This is basically a catch-all post for France to dick around during his birthday, so feel free to come up with a prompt that's not on the list.
Warnings: France being even more flirty and even more naked than usual. Yes, it's possible. And then some angst in the last prompt.


To arms, citizens! )
 
 
 
05 July 2013 @ 03:31 pm
Characters: Lancer, the people he invited to the party, and everyone else who wants to stumble in
Setting: Floor 25, July 5, afternoon
Format: Open
Summary: Lancer throws a party for midsummer, since the Tower obviously needs a breather.
Warnings: None so far.

Read more... )
 
 
Characters: America, France, England, open
Setting: the cafeteria and the library
Format: action
Summary: America finally learns about the Fourth of July
Warnings: tiny colonial baby learning about that whole revolution thing

A; Cafeteria - CLOSED TO FRANCE )

B; library - OPEN )

C; England's room - CLOSED TO ENGLAND )
 
 
Characters: [OU] England ([personal profile] keepscalm), close CR, and anyone who came from England's network post!
Setting: Room 1-20 and various; put your scenario in the subject line!
Format: Starting action, though I will gladly match! c:
Summary: Zo has given England a gift, and he wants to share it with those who deserve to know.
Warnings: Lots of ugly nation feelings, potentially lots of other ugly feelings too.


and nothing 'gainst Time's scythe can make defence save breed, to brave him when he takes thee hence. )
 
 
19 June 2013 @ 02:49 am
Who: Everyone!
Setting: Floor 93 - The Barricade
Format: Any
Summary: A general mingle log for anyone who wants to camp out in the safety of numbers. However, this doesn't mean it's completely safe... Feel free to guard the sleepers on the barricade if you so desire. Feel free to date threads from the 16th of June, onward!
Warnings: PG-13 for possible monster attacks. Please include detailed warnings in your threads for the more faint of heart.

A Tower always brought about tragedy and repercussions. Don't know about you, but I think we've had plenty of tragedy... )
 
 
01 June 2013 @ 01:09 am
Characters: any
Setting: all around the Tower
Format: any/party-style
Summary: A general mingle log for the reaction to the beginning of the Idealism event.
Warnings: PG-13; please include any more detailed warnings in your threads if necessary
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