Characters: open to those staying in the machine room
Setting: machine room
Format: any
Summary: The time has come to make decisions about what will happen after everything is over.
Warnings: psychological horror (eventually)
 
 
Characters: open
Setting: travelling through dead worlds
Format: any
Summary: The power has gone out, but a portal opens. Maybe all is not lost if you can gather up those who are missing...
Warnings: general animus endgame warnings
 
 
Characters: open to those trapped in cells
Setting: the cells
Format: any
Summary: Those left abandoned in the Tower have some time to speak to each other. In the middle of the room, a clock counts down...
Warnings: general animus endgame warnings
 
 
04 June 2014 @ 04:52 pm
Characters: open
Setting: floor 101/hidden floor; June 2
Format: action brackets, please
Summary: Something arrives.
Warnings: psychological horror, physical horror, violence

[The thing arrives on the twenty-third floor where no one is around to see it. But even if there was anyone except the retrieval units there, they would hardly have a chance to spot a single shadow, as the Tower pushes around and caresses the thing, hiding it away. The Tower ripples, then, and delivers the thing up and up, skipping floor after floor.

Floor one-hundred and one goes dark, and the glamour fails entirely. There's a thing lurking about in the darkness, approaching the way to the hidden floor. It can't be seen in this gloom, but it can be heard taking heavy, laden footsteps.]
 
 
Characters: open
Setting: all around the Tower from the 25th of May to the 1st of June
Format: any
Summary: A general mingle for all characters throughout the Tower.
Warnings: Standard Animus warnings; please note anything specific in the subject headers of your threads

[The Tower is stagnant, the only signs of activity confined to the second block. There isn't much time left; it might be a good idea to rest and do whatever strikes your fancy before the timer hits zero.]
 
 
24 May 2014 @ 11:08 pm
Characters: Aria, Zo, open
Setting: floor 001 for now
Format: action brackets
Summary: Aria and Zo reappear quite suddenly.
Warnings: standard animus event warnings

Aria and Zo tumble out of the elevator more than they step out of it. They look worse for wear; Zo's covered in minor scrapes and bruises, and Aria'a left arm hangs at her side uselessly, bloody and mangled. As soon as they're on solid ground, Zo turns and forces the elevator doors shut without touching them, leaving the broken car lodged in place behind it, and Aria slides to the floor, gasping for breath. They're both on high alert even for all their exhaustion.

SPEAK TO ARIA
SPEAK TO ZO
ESCAPE
-FLOOR EIGHT
 
 
18 May 2014 @ 07:04 pm
Characters: Xion, her close CR (for some prompts), and (for others) everyone.
Setting: Closed - wherever you guys prefer, Open - Graveyard Floor, Beach Floor, Hidden Floor, and anywhere
Format: At this point you guys know I don't care, whatever you prefer
Summary: The events of Ex Machina helped Xion make a very very important decision. All that's left is to talk to people about it and prepare for what might happen
Warnings: Nothing right now? Will add if something comes up

========================

The future doesn't scare me at all )

========================

Nothing's like before )
 
 
18 May 2014 @ 11:56 am
Characters: Everyone.
Setting: Anywhere.
Format: Party style.
Summary: Post-Ex Machina catch-all mingle.
Warnings: See individual threads.

[After a long, drawn out battle, the infiltration team returns to the residential portion of the Tower, weary, battered... but victorious. Some catching up is in order.]
 
 
27 April 2014 @ 06:16 pm
Characters: Riki and the infiltration team
Setting: administrative levels
Format: any
Summary: Riki's efforts must be sabotaged. Stealth is the name of the game and time is of the essence.
Warnings: psychological horror

Though the chipped unit does not follow, he sees to it that the team advances the rest of the way. At the end of the lit corridor is a set of double doors, heavy-duty polished metal with small windows set into each one.

Through the windows, a massive machine is visible, connected to thousands of holographic screens that are hard to make out at the speed at which they're being manipulated. The machine sits in the center of the room and is networked to four elaborate terminals stationed along the walls via a complex tangle of panels, wires, and towers. Each of these terminals controls its own set of floating screens; the sheer amount of holographic monitors in the room is disorienting, and really, it's hard to tell what's connected to what.

In the chair in the middle of the enormous set-up is Riki, maneuvering all of the screens with the same ease with which most people breathe. His back is to the doors that lead into the room, and for the moment, he is utterly engrossed in his work.
 
 
24 April 2014 @ 12:23 am
Characters: [OU] Xion, Excalibur, and whoever comes
Setting: Floor 101
Format: Whatever floats your boat
Summary: It's the night before the infiltration. People are plotting, discussing, and Xion has brought a Dream Eater so those who want to try to get a good night's sleep have a marginally higher chance of doing so. So in short it's a Tower-flavored sleepover. Bring your own pillows.
Warnings: Nothing in the top level. Will try to edit if anything changes but if something comes up in one of your threads make sure to add a warning in the subject line

======================

[Standard mingle post procedure. Make your top levels. Tag around. Have fun. Or not, this is Animus after all.

Notes will have been passed out and quiet discussion gone around by word of mouth, just saying that several people were spending the night in the hidden floor. Anybody who spoke to Xion would have been told that she's trying to figure out a way everybody can get a good night's sleep. You'll need to supply your own blankets and pillows but... hey, at least if you have trouble sleeping, you'll have company?

Note that any characters who sleep on the Hidden Floor, if they normally suffer from nightmares will likely have notably lessened or absent nightmares (up to your discretion) owing to the Dream Eater that Xion has brought with.]
 
 
20 April 2014 @ 06:24 pm
 
Characters: Sora, Xion, Riku; possibly others if more people ask for a final thread with him.
Setting: Various, all threads set before the 8th.
Format: anything
Summary: Catchall for last threads with Sora for people who wanted those.
Warnings: Probably nothing.

I'm still no better at cut text than I was when I got here )
 
 
Characters: Waver and/or anyone; this is meant to cover throughout the week starting from the 16th, and I'll add in prompts if any are needed!
Setting: Hidden floor: one prompt for Waver specifically and another for talking amongst your fellow potential infiltrators.
Format: Any
Summary: Waver has information to share and the populace has tactical espionage action to plan; this is also meant as an overall information-sharing/strategic planning mingle so have at it!
Warnings: Nothing yet.

fliege höher, laufe viel schneller )
 
 
12 April 2014 @ 02:02 am
Characters: [OU] Ventus and you!
Setting: Room 2-06, Floor 101 (Hanging Gardens), Floor 87 (Poppy Field), Floor 79 (Underwater), Floor 75 (Tower-ception) and Floor 35(Floating Lake).
Format: Starting prose, will match
Summary: Ven's finally back, and trying to piece together just what happened after all this time.
Warnings: Standard Animus fare, will update accordingly.

and it almost feels like nothing's changed at all )
 
 
08 April 2014 @ 08:11 am
Characters: P4Protag and you
Setting: Dormitory Floors, Hidden Floor, or pick your poison.
Format: Starting in prose, but I will follow you!
Summary: After almost a year of traversing the wastelands, a protagonist reappears...
Warnings: Possibility of slowness due to company. Otherwise will update this for later.

Tell me, where must we wander... )
 
 
05 April 2014 @ 07:08 pm
Characters: Gandalf and You.
Setting: Dormitory Floors, Hidden Floor, Cafeteria and Meadow.
Format: Action or Prose, I will follow.
Summary: The white wizard comes back with counsel in this dark hour. Essentially, after nearly a year spent on his dead homeworld, Gandalf is back and looking for informations regarding the state of things.
Warnings: Nothing. Will update if something comes up.

Dormitory Floors )Hidden Floor )Cafeteria )Meadow )
 
 
25 March 2014 @ 09:11 am
Characters: any characters who were warped outside
Setting: outside
Format: any
Summary: The outcast residents arrive in the city that surrounds the Tower.
Warnings: psychological horror

The city appears on the horizon long before they reach it, of course--and it stretches and stretches and stretches, swallowing up the landscape until it's all that can be seen before them. And on a hill in the center lay the Tower, as if it were a monolith to be worshiped by an awestruck populace. But if that's the case, then the god has been abandoned: there is no one left alive to pay tribute.

But if that's the case, maybe it's the god who abandoned them first.

The city is dead, and its population has fallen like ash on the streets and buildings. The bodies are familiar ones to those who have seen their home worlds after being taken from it: corpses that do not decompose, with their insides pulled out through their mouths.

The city is sorted into ringed districts--while time is not on your side, you have to pass through each district anyway, so there's nothing saying you can't do a little exploring as long as you don't dawdle too long...
 
 
23 March 2014 @ 08:51 am
Characters: anyone outside of the Tower
Setting: outside
Format: any
Summary: You have been transported out of the Tower, and you must return quickly.
Warnings: psychological horror

It's pitch black here, though the ground is made of dirt and the Tower gleaming in the distance provides at least a sign that light exists somewhere. It's completely silent. It feels as if things might jump out at you--but that's probably your imagination.
 
 
22 March 2014 @ 09:00 pm
Characters: Open!
Setting: March 12th, secret floor
Format: whatever you want!
Summary: The hacking was apparently successful! After writing out his transcriptions into longhand, Enoch is ready to give everyone their due. A couple of people had a terrible time of things, after all, and he owes it to them.
Warnings: Nothing yet!

To snuff the fires and the liars )

((ooc: From this point on, anyone is free to handwave knowing any of this information. Also this is the last time I use hideously inappropriate music for my titles and cut text, I swear!))
 
 
09 March 2014 @ 08:15 pm
Characters: Whoever signed up for the hacking plot, and Enoch in the pre-plot mingle, March 10th
Setting: Secret floor for briefing/mingle, and places with terminals for the actual hacking action
Format: Do what you want!
Summary: Enoch doesn't do tech, himself, but he sure as hell can find people that can. It's a mad scramble for Dax's research before time runs out!
Warnings: Things may happen to those involved, and there's no telling what they'll find...

But if the offer's shunned... )
 
 
Characters: Rapunzel ([personal profile] gleamingly) and you!
Setting: Room 1-01, floor three, floor six, and floor twenty-two.
Format: I'm starting with prose, but I'll match you.
Summary: Rapunzel wakes up in the Tower of Animus after an argument with her mother. Worst time-out ever.
Warnings: Nothing so far.

I'm eighteen years old, Mother, I don't need a time-out! )