sageprincess: (Queenly mask)
Zelda ([personal profile] sageprincess) wrote in [community profile] towerofanimus2012-07-02 08:25 pm

Return ♪ Requiem of Spirit

Characters: Zelda and you!
Setting: Room 1-09, and then all across the Tower
Format: Action to start; I'll try not to fail if you want to do prose!
Summary: The Princess of Hyrule returns to the Tower, gets an interesting prize for participation in June's competition, then goes looking for familiar faces.
Warnings: Some angst is a given - will note if anything else comes up.


Room 1-09; closed to Fi

[Zelda spent most of her first day back in the Tower proper curled up in her bed. In a way, she knew it to a be selfish act - there would likely be people looking for her and worrying, but to be honest, after spending so much time with absolutely no privacy what so ever, she needs a bit of time to herself. Besides, she figures those who would look for her would only fret more if they saw her fresh from the competition. She wasn't exactly in the best of states at the end of all that, after all.

Relatively comfortable rest does indeed bring back some clarity to her mind, and while she still hasn't fully recovered from the events of last month, she recognizes that there are things that need to be done. Even if she's not exactly looking forward to some of them, duty and responsibility have always been her faithful masks.

She'll keep going.

It's as she gets ready for the day that she notices something unfamiliar resting upon her trunk (alongside that "prize" that wretched woman had given her; would she have to bury it like she did with that stuffed toy?). Two glass bottles of water tied together with a bit of string, and a note from Zo. She spends a moment inspecting them, and then, following a gut feeling about it, calls out to one of her roommates.]


Fi? ... Could you come here for a moment?

Around the Tower; open

Floor Thirty-Five
[After that is all said and done, Zelda begins her descent of the Tower, searching for familiar faces and looking out for any changes to the building itself.

She makes a brief stop here, however, though not because of anything particularly noteworthy. No, it's merely her reflection in the deep column of water that catches her eye.

'Time passes, people move... Like a river's flow, it never ends... A childish mind will turn to noble ambition... Young love will become deep affection... The clear water's surface reflects growth...'

And as she stares into that watery abyss, she wonders how she's grown since those days.]


Floor Twenty-Eight
[She makes another stop in her search on this floor, though she lingers here for quite a bit of time. Ever since it came into being, this music floor has been her favorite, for more reasons than one. How many hours has she spent here, teaching a young spirited girl how to play?

She saw that Minami's name was no longer on her dorm door, and she hasn't seen her friend since she's returned to the Tower, but something defensive within her refuses to let those facts connect and sink in. So it's almost out of habit that she makes her way over to her usual place at the harp and begins to play, losing herself in the music as she is often wont to do.

... It's only as the harp next to her begins to strum along of its own accord, haltingly, only just able to keep up (like how she played) that it hits her like a battering ram.

Minami is gone.

Zelda stops, draws her arms in and around herself, and does everything in her power to keep from shaking too violently. She's only somewhat successful.]


Floor Thirteen
[The Princess doesn't spend much time on the floors between the music room and here, not unless she finds someone she knows. And normally, she wouldn't spend much time here in the cathedral either. After all, she doesn't see any reason to get caught up with the Tower's less than moral residents, who seem to have made this floor something of a headquarters.

But this time she does stop, taking a seat in one of the pews. And, clasping her hands over her heart, she prays.

For those trapped here, for those who have disappeared, for her homeland, and for their future, she prays.]


Floor Three
[Here, Zelda places a book about dealing with loss on the highest shelf of the farthest bookcase she can find.

Screw you, Ruana.]


((ooc; Feel free to have your character run into Zelda on any floor; these are just places where she's stopping on her own! o/))

[personal profile] moontothetide 2012-07-09 12:12 pm (UTC)(link)
Um, mostly okay. N-Not as bad as, as the stuff we had to eat f-for Dax. [Or as the stuff she'd had to eat. Tara had been aware enough to realize that some people had been having much less difficulty with that particular challenge than she had.]

I mean...some of it is poisonous. Or, um, probably poisonous. I, I still wouldn't have any soup. It's supposed to be possible, t-to make pufferfish so it doesn't kill you. But, I-I'm not sure w-we should trust them to do that.

[personal profile] moontothetide 2012-07-11 01:29 am (UTC)(link)
...y-you have to eat something. S-Sometime. Soon.

[Hero types may get into the hyper focused mode where they think they're above such things as eating and resting. This is why there are people like Tara around to remind them.

Even so, the menu is a bit adventurous, especially compared to how bland it is normally, and so she offers in a hopeful tone:]


I mean...at least a fish. I, I-I could catch a fish. I can do that, now, a-and I could cook it.

[personal profile] moontothetide 2012-07-11 11:01 pm (UTC)(link)
[Tara takes a second to smile like a dork, because Zelda trusts her enough to cook and for Tara, this is fairly substantial.

Then she realizes she's taking a second to smile like a dork, and hastily tries to compose herself.]


Well, um, I-I was, um, thinking of starting a garden. In case this...well, um, in case it happens again. So, um, m-maybe it can be a thing.

[personal profile] moontothetide 2012-07-13 01:03 pm (UTC)(link)
I-It's okay. I mean, I don't know a lot about gardening either. Not like this, not...with this much space. But I, I-I think I can learn. Th-That's what the library is for, right?

...so, um, it'd be really great if you could help, Zelda. I...I mean it. W-We can all learn together!