New England ☆ America (
colonial) wrote in
towerofanimus2013-01-13 12:13 am
Entry tags:
you do not know the first note of the music that moves me [open]
Characters: America, open
Setting: January 13; a few places around the Tower
Format: I'll match you
Summary: America now believes he's been in the Tower for 250 years. He is a little different now.
Warnings: America is very fickle while evented and may attempt to hurt your character if you make him mad/for amusement; a lot of these options are him doing just that
A; staircases (let me know what floor you land on if you land on a floor)
[America is bored. This happens a lot, actually--he's worn through all manner of entertainment in two hundred and fifty years, played until his toys wore out and broke, and his search for distraction and games has come down to making his own fun. This isn't something he didn't do at home (oh, but he can hardly remember any home but the Tower anymore...), but now it's taken on a bit more sinister bent.
People are always fun to talk to and play with. Getting reactions out of people is always fun. People falling is funny.
Pushing people down the stairs, then, is a good way to get all of that at once! Unless you're someone he likes, someone England likes, a frequent playmate, or someone he's learned is likely to kill him without blinking, you're about to get shoved pretty hard.
If you are one of those people, help him/stop him/roll your eyes at him?]
B; Floor Thirty-Four
[America isn't on the floor himself--rather, he's looking out at it. He's thrown a very old-looking stuffed toy onto the floor, however, and he's watching and listening carefully for people to come by. When they do, and they're not someone he likes or has learned not to mess with, then the crocodile tears start.]
H-hey! Hey, can you help me? My toy... [He points mournfully at the stuffed animal.] The wind blew it all the way over there!
[He knows some people can get out and back without succumbing to the urge to fall off and some can't. It's a good sort of guessing game to play!]
C; Floor Thirty
[America isn't actively doing anything this time--he's instead sitting on the staircase eating some food he's taken from the cafeteria. Specifically he's sitting just above floor thirty, just above where the staircase would vanish if it decides to drop someone into the monster-infested floor he's watching. He likes guessing if the person can get back in time or not, you see. Of course, if you'd like to hang out with him, he's always up for conversation!]
Setting: January 13; a few places around the Tower
Format: I'll match you
Summary: America now believes he's been in the Tower for 250 years. He is a little different now.
Warnings: America is very fickle while evented and may attempt to hurt your character if you make him mad/for amusement; a lot of these options are him doing just that
A; staircases (let me know what floor you land on if you land on a floor)
[America is bored. This happens a lot, actually--he's worn through all manner of entertainment in two hundred and fifty years, played until his toys wore out and broke, and his search for distraction and games has come down to making his own fun. This isn't something he didn't do at home (oh, but he can hardly remember any home but the Tower anymore...), but now it's taken on a bit more sinister bent.
People are always fun to talk to and play with. Getting reactions out of people is always fun. People falling is funny.
Pushing people down the stairs, then, is a good way to get all of that at once! Unless you're someone he likes, someone England likes, a frequent playmate, or someone he's learned is likely to kill him without blinking, you're about to get shoved pretty hard.
If you are one of those people, help him/stop him/roll your eyes at him?]
B; Floor Thirty-Four
[America isn't on the floor himself--rather, he's looking out at it. He's thrown a very old-looking stuffed toy onto the floor, however, and he's watching and listening carefully for people to come by. When they do, and they're not someone he likes or has learned not to mess with, then the crocodile tears start.]
H-hey! Hey, can you help me? My toy... [He points mournfully at the stuffed animal.] The wind blew it all the way over there!
[He knows some people can get out and back without succumbing to the urge to fall off and some can't. It's a good sort of guessing game to play!]
C; Floor Thirty
[America isn't actively doing anything this time--he's instead sitting on the staircase eating some food he's taken from the cafeteria. Specifically he's sitting just above floor thirty, just above where the staircase would vanish if it decides to drop someone into the monster-infested floor he's watching. He likes guessing if the person can get back in time or not, you see. Of course, if you'd like to hang out with him, he's always up for conversation!]

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[She feigns indignant for a moment before smiling a little. He's probably up to no good, but maybe it's okay if she goes easy on him sometimes. As long as he doesn't step out of line with her. She takes a glance the stairs.]
Yeah, there's a ton of them. I bet a person'd break their neck if you went tumbling down those.
[And everything else, but details.]
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Yeah, I guess they would. I'm not sure which one would be worse. Falling really sucks, y'know.
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[Of course, she's an adult...]
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[She understands a little, even if he probably won't. After all, she spent years trying to bury her ideals.]
Adults can't think that way, y'know, since we have to have to carry so much responsibility.
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[And now is what is.]
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[But listening to him speak now, it's obvious that they failed. She should have found a better way of sheltering him....]
That's why I wanna try and keep an eye on you, 'cause I've gotta be responsible for you too. [She laughs lightly.] I guess I probably seem really mean to you though, huh? At least I don't try and lecture you all the time. That'd get boring for both of us, y'know.
[And she probably shares her candy with him too or something!! That's gotta count for something, right?]
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So it didn't matter because it wasn't now. There are no responsibilities.]
England tells me stuff too. Saying stuff isn't really mean, it's just saying stuff.
[Candy is always a way to get into America's good graces.]
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Heh, I guess you're right. [She sits on the stairs, patting the spot next to her.] Hey--why don't you take a break and sit next to me for a bit? I got all serious there, but I got something that I think'll make up for it.
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[Ta-da! Out of her pocket comes a chocolate bar that recently regained.]
What do you think? Pretty good find, right?
[She cracks it it half, offering America the bigger of the two halves.]