New England ☆ America (
colonial) wrote in
towerofanimus2013-01-13 12:13 am
Entry tags:
you do not know the first note of the music that moves me [open]
Characters: America, open
Setting: January 13; a few places around the Tower
Format: I'll match you
Summary: America now believes he's been in the Tower for 250 years. He is a little different now.
Warnings: America is very fickle while evented and may attempt to hurt your character if you make him mad/for amusement; a lot of these options are him doing just that
A; staircases (let me know what floor you land on if you land on a floor)
[America is bored. This happens a lot, actually--he's worn through all manner of entertainment in two hundred and fifty years, played until his toys wore out and broke, and his search for distraction and games has come down to making his own fun. This isn't something he didn't do at home (oh, but he can hardly remember any home but the Tower anymore...), but now it's taken on a bit more sinister bent.
People are always fun to talk to and play with. Getting reactions out of people is always fun. People falling is funny.
Pushing people down the stairs, then, is a good way to get all of that at once! Unless you're someone he likes, someone England likes, a frequent playmate, or someone he's learned is likely to kill him without blinking, you're about to get shoved pretty hard.
If you are one of those people, help him/stop him/roll your eyes at him?]
B; Floor Thirty-Four
[America isn't on the floor himself--rather, he's looking out at it. He's thrown a very old-looking stuffed toy onto the floor, however, and he's watching and listening carefully for people to come by. When they do, and they're not someone he likes or has learned not to mess with, then the crocodile tears start.]
H-hey! Hey, can you help me? My toy... [He points mournfully at the stuffed animal.] The wind blew it all the way over there!
[He knows some people can get out and back without succumbing to the urge to fall off and some can't. It's a good sort of guessing game to play!]
C; Floor Thirty
[America isn't actively doing anything this time--he's instead sitting on the staircase eating some food he's taken from the cafeteria. Specifically he's sitting just above floor thirty, just above where the staircase would vanish if it decides to drop someone into the monster-infested floor he's watching. He likes guessing if the person can get back in time or not, you see. Of course, if you'd like to hang out with him, he's always up for conversation!]
Setting: January 13; a few places around the Tower
Format: I'll match you
Summary: America now believes he's been in the Tower for 250 years. He is a little different now.
Warnings: America is very fickle while evented and may attempt to hurt your character if you make him mad/for amusement; a lot of these options are him doing just that
A; staircases (let me know what floor you land on if you land on a floor)
[America is bored. This happens a lot, actually--he's worn through all manner of entertainment in two hundred and fifty years, played until his toys wore out and broke, and his search for distraction and games has come down to making his own fun. This isn't something he didn't do at home (oh, but he can hardly remember any home but the Tower anymore...), but now it's taken on a bit more sinister bent.
People are always fun to talk to and play with. Getting reactions out of people is always fun. People falling is funny.
Pushing people down the stairs, then, is a good way to get all of that at once! Unless you're someone he likes, someone England likes, a frequent playmate, or someone he's learned is likely to kill him without blinking, you're about to get shoved pretty hard.
If you are one of those people, help him/stop him/roll your eyes at him?]
B; Floor Thirty-Four
[America isn't on the floor himself--rather, he's looking out at it. He's thrown a very old-looking stuffed toy onto the floor, however, and he's watching and listening carefully for people to come by. When they do, and they're not someone he likes or has learned not to mess with, then the crocodile tears start.]
H-hey! Hey, can you help me? My toy... [He points mournfully at the stuffed animal.] The wind blew it all the way over there!
[He knows some people can get out and back without succumbing to the urge to fall off and some can't. It's a good sort of guessing game to play!]
C; Floor Thirty
[America isn't actively doing anything this time--he's instead sitting on the staircase eating some food he's taken from the cafeteria. Specifically he's sitting just above floor thirty, just above where the staircase would vanish if it decides to drop someone into the monster-infested floor he's watching. He likes guessing if the person can get back in time or not, you see. Of course, if you'd like to hang out with him, he's always up for conversation!]

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Even most big countries can't pick up stuff as much as I can! It's my super power!
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[That wasn't what he used to believe, but now the whole situation is so distant to him that he's been able to consider it might be true for a while now, as far as he can remember.]
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[Basically at no point does America factor the past in. He stopped factoring the past in about a hundred years ago.]
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Yeah, I guess so. But either way, that means it'll be there when we go back, right?
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[It's an if wide enough that America doesn't think he knows how to cross the gap anymore. And that's a thought that he can't quite fit in his mind--sometimes he feels like he grew up a little, or more than a little, in ways that stretched him and made him--
He chews carefully on an omelet and doesn't think.]
It doesn't matter right now.
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[Quick, change subject!]
Eggs are good, huh? Way better than those bars, anyway.
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