The Ill-Made Knight (
chevalier_mal_fet) wrote in
towerofanimus2013-02-15 11:28 pm
The Tale of Sir Lancelot - part 1. Dolorous Guard
Characters: Sir Lancelot, aka the Servant Berserker, and All & Sundry
Setting: All Around the Tower
Format: Prose and Action are Both Welcome
Summary: Having just lately arrived, Sir Lancelot is in search of his Master
Warnings: No Warnings at Present. Unless you are a Monster, then look out.
Your world has been destroyed...
Lancelot, for he knows himself at the moment, is largely unmoved by the strange letters. He destroyed his own world long ago.
At the moment he is more concerned with his immediate surroundings, the mysterious clothing (and the collar) on his body, and the absence of his Master. His last memories before waking are of fire, of wind, and of thwarted rage. But he feels nothing now save a grim wariness. If this is indeed a Reality Marble, it is a mysterious one, and might contain anything. If an event caused by the Grail itself, then he can only meet what will come. If a device of his Master's-- Lancelot finds himself less than pleased with the idea.
Alone in the room where he has woken, he wastes no time in materializing his armor, and, as the situation seems an unusually urgent one, his sword. Both are as black as ever. His helm he leaves, as in carrying his blade he will be known regardless. He does not open the chest.
Reaching out to his Master, Lancelot is gratified to detect a faint pull. He will follow it, wherever it leads.
The Dormitory Hallways
Lancelot makes his way along the hallways nearby, but not limited to, 3-02. Any monsters he encounters, he will fight and slay. Any people he encounters, he will speak with.
The Cafeteria
Unable to pinpoint his Master's location, Lancelot proceeds to the bottom of the Tower. He is intrigued by the Cafeteria, and also by the idea of eating, which he has not done since he was living. He finds the idea of eating food in this place to be problematic, as he wonders if it might not be cursed or enchanted in some way. Being reared by Faeries will leave one with such ideas. Still, he's aware how important it can be to abide by the rules of magic in a possibly magical place. You'll find him stirring his oatmeal contemplatively.
Floor 10: The Aquarium
In the midst of continuing his search, Lancelot is distracted in the Aquarium. Water draws him like nothing else. He finds it calming, even now, in spite of his agitation at following his Master's poor prana signature. This water, obviously enchanted as it is not contained, is full of life. He shouldn't dally long here, but the sight is lovely, and it's difficult to resist stopping a moment.
Floor 25: The Meadow
This would indeed be an odd place for Lancelot to find his Master. Usually, the magus huddles unseen in dark corners, sewers, alleyways, and the like. He's searched in such places, and slain some few Monsters in the process, but has yet to find his Master. Still, there is a refreshing breeze here, and no obvious threat.
Setting: All Around the Tower
Format: Prose and Action are Both Welcome
Summary: Having just lately arrived, Sir Lancelot is in search of his Master
Warnings: No Warnings at Present. Unless you are a Monster, then look out.
Your world has been destroyed...
Lancelot, for he knows himself at the moment, is largely unmoved by the strange letters. He destroyed his own world long ago.
At the moment he is more concerned with his immediate surroundings, the mysterious clothing (and the collar) on his body, and the absence of his Master. His last memories before waking are of fire, of wind, and of thwarted rage. But he feels nothing now save a grim wariness. If this is indeed a Reality Marble, it is a mysterious one, and might contain anything. If an event caused by the Grail itself, then he can only meet what will come. If a device of his Master's-- Lancelot finds himself less than pleased with the idea.
Alone in the room where he has woken, he wastes no time in materializing his armor, and, as the situation seems an unusually urgent one, his sword. Both are as black as ever. His helm he leaves, as in carrying his blade he will be known regardless. He does not open the chest.
Reaching out to his Master, Lancelot is gratified to detect a faint pull. He will follow it, wherever it leads.
The Dormitory Hallways
Lancelot makes his way along the hallways nearby, but not limited to, 3-02. Any monsters he encounters, he will fight and slay. Any people he encounters, he will speak with.
The Cafeteria
Unable to pinpoint his Master's location, Lancelot proceeds to the bottom of the Tower. He is intrigued by the Cafeteria, and also by the idea of eating, which he has not done since he was living. He finds the idea of eating food in this place to be problematic, as he wonders if it might not be cursed or enchanted in some way. Being reared by Faeries will leave one with such ideas. Still, he's aware how important it can be to abide by the rules of magic in a possibly magical place. You'll find him stirring his oatmeal contemplatively.
Floor 10: The Aquarium
In the midst of continuing his search, Lancelot is distracted in the Aquarium. Water draws him like nothing else. He finds it calming, even now, in spite of his agitation at following his Master's poor prana signature. This water, obviously enchanted as it is not contained, is full of life. He shouldn't dally long here, but the sight is lovely, and it's difficult to resist stopping a moment.
Floor 25: The Meadow
This would indeed be an odd place for Lancelot to find his Master. Usually, the magus huddles unseen in dark corners, sewers, alleyways, and the like. He's searched in such places, and slain some few Monsters in the process, but has yet to find his Master. Still, there is a refreshing breeze here, and no obvious threat.

no subject
[This child is canny indeed, as well as more bold than some Knights he has known.]
Faith is not proof, certainly. But if I fight for nothing, as you say, and do it in good faith, with honor, then the effort itself is Worthy, I think.
[Lancelot cocks his head, fascinated.]
I had rather hear what wish you would make, Sephiroth.
no subject
But to fight for nothing would be a failure.
[He doesn't agree, though the talk of honor does mean something to him, for some reason.]
It would be better to fight well than not, even if it was for nothing. Is that what you mean? I hope it is not for nothing.
[He considers Lancelot's question, though he'd rather have his own answered.]
I would not make a wish. What I wish for I will accomplish myself. [He pauses. However...] If I had to make a wish, I would ask to learn the truth about myself.
[That's a simple enough wish, right? Surely nothing could go wrong...]
oh, certainly nothing could go wrong... *cries*
[Lancleot nods in consideration.]
Yes, that is what I mean, to fight with well and with honor even if there is no quest, to make one's own meaning and keep it close.
[Oh, he had failed to do this in life, and it pains him still. He feels an uncharacteristic spark of optimism. He feels hope for this boy.]
NO THE TRUTH WILL SET SEPHIROTH FREE
[He's a regular Fox Mulder.]
How is it treacherous? [The truth? Dangerous? No way.] I will not stop looking. That is my quest.
Yes, fighting well is important. [Sephiroth nods gravely. Here's someone who understands being a warrior. So many other people don't seem to.] With honor... [That reminds him of something...] That is what I want to do.
BUT FIRST IT WILL PISS HIM OFF
[Lancelot looks down consideringly into that wide-eyed face.]
The Truth can be Treacherous because it changes form depending on the one who holds it. My Truth might be different from yours, yet might concern the same thing. Therefore, it is difficult to Know in a meaningful way.