SHINJI MATOU 【Fate/EXTRA】 (
looselips) wrote in
towerofanimus2013-03-01 11:25 am
10
Characters: Shinji Matou & OPEN
Setting: Various floors, dangerous and otherwise, then Room 2-06.
Format: Action preferred, though I'll try to match.
Summary: Rider is gone, and Shinji isn't taking it well.
Warnings: Descriptions of a child's death-by-drowning in Part 2.
Notes: Part 2 takes place the day following Part 1, and is open to both passersby and roommates alike. If tag you into Part 1 without specifying a floor, I'll pick one myself; the only one that is really off limits is Floor 90, for reasons.
part 1 - various floors
[Shinji knows when Rider is gone, of course. He just doesn't accept it. He isn't the most rational, measured person at the best of times, and his circumstances now are obviously not optimal. So, rather than trying to quietly come to terms with her departure, he goes to look for her. He'll find wherever she has run off to sooner or later, he thinks, as though she's still somewhere in the Tower where he can yap at her until she pays attention to him.]
Rider! [He waits briefly, standing in the dormitory hallway. When there's no reply, he calls out again, louder and more agitated now.] Rider!
[And he keeps shouting for her as he stomps around the Tower, his voice growing increasingly demanding as he becomes increasingly desperate. He can be heard calling for her in all sorts of places, since while he starts with floors he is more familiar with and ones that are relatively safe, he soon begins to venture places an unattended eight-year-old really should not be. Mostly, he sticks to floors he thinks or knows would attract Rider—ones with water, or treasure, or that inexplicably smoky barroom—paying no heed to the way he is tiring himself out with all this searching.]
part 2 - room 2-06
[As it turns out, ten minutes is the perfect amount of time for reliving the way you died.]
[The lagoon had been a natural place to check. No one can blame him for going there. It isn't his fault, anyway—the blame lies on Rider, for leaving him in the first place, and those things lurking in the water, those things that had grabbed him before he even had a chance to scream. He can remember the feeling of their strong, wet hands wrapped tight around his wrists and ankles, and the way it felt to thrash as he tried to struggle free of them. But, more than that, he can remember the way it felt when he couldn't free himself. The panicked fear of death, the way water poured into his mouth and down his throat when his lungs desperately tried to suck down air...]
[His legs tremble when he is finally able to move again, but he makes himself stand regardless.]
[He can't take it anymore. As if losing to that pathetic no-name weakling wasn't enough, as if dying wasn't enough, as if being brought to this place only to have everything that made him special taken away from him wasn't enough, now he has been killed, again, by mermaids.]
[He doesn't even care that he's throwing what is undeniably a childish tantrum when he shoves his trunk over. He doesn't care that doing this might break something inside. What did it matter? He died, and now on top of being dead he's alone here, all because his stupid, selfish Servant went and abandoned him. He picks up an upturned item at random, paying no attention to what it is, and throws it at the nearest wall.]
[Unless stopped, he'll be at this until he calms down or tires himself out, and tiring himself out is probably the option that will come first.]
Setting: Various floors, dangerous and otherwise, then Room 2-06.
Format: Action preferred, though I'll try to match.
Summary: Rider is gone, and Shinji isn't taking it well.
Warnings: Descriptions of a child's death-by-drowning in Part 2.
Notes: Part 2 takes place the day following Part 1, and is open to both passersby and roommates alike. If tag you into Part 1 without specifying a floor, I'll pick one myself; the only one that is really off limits is Floor 90, for reasons.
part 1 - various floors
[Shinji knows when Rider is gone, of course. He just doesn't accept it. He isn't the most rational, measured person at the best of times, and his circumstances now are obviously not optimal. So, rather than trying to quietly come to terms with her departure, he goes to look for her. He'll find wherever she has run off to sooner or later, he thinks, as though she's still somewhere in the Tower where he can yap at her until she pays attention to him.]
Rider! [He waits briefly, standing in the dormitory hallway. When there's no reply, he calls out again, louder and more agitated now.] Rider!
[And he keeps shouting for her as he stomps around the Tower, his voice growing increasingly demanding as he becomes increasingly desperate. He can be heard calling for her in all sorts of places, since while he starts with floors he is more familiar with and ones that are relatively safe, he soon begins to venture places an unattended eight-year-old really should not be. Mostly, he sticks to floors he thinks or knows would attract Rider—ones with water, or treasure, or that inexplicably smoky barroom—paying no heed to the way he is tiring himself out with all this searching.]
part 2 - room 2-06
[As it turns out, ten minutes is the perfect amount of time for reliving the way you died.]
[The lagoon had been a natural place to check. No one can blame him for going there. It isn't his fault, anyway—the blame lies on Rider, for leaving him in the first place, and those things lurking in the water, those things that had grabbed him before he even had a chance to scream. He can remember the feeling of their strong, wet hands wrapped tight around his wrists and ankles, and the way it felt to thrash as he tried to struggle free of them. But, more than that, he can remember the way it felt when he couldn't free himself. The panicked fear of death, the way water poured into his mouth and down his throat when his lungs desperately tried to suck down air...]
[His legs tremble when he is finally able to move again, but he makes himself stand regardless.]
[He can't take it anymore. As if losing to that pathetic no-name weakling wasn't enough, as if dying wasn't enough, as if being brought to this place only to have everything that made him special taken away from him wasn't enough, now he has been killed, again, by mermaids.]
[He doesn't even care that he's throwing what is undeniably a childish tantrum when he shoves his trunk over. He doesn't care that doing this might break something inside. What did it matter? He died, and now on top of being dead he's alone here, all because his stupid, selfish Servant went and abandoned him. He picks up an upturned item at random, paying no attention to what it is, and throws it at the nearest wall.]
[Unless stopped, he'll be at this until he calms down or tires himself out, and tiring himself out is probably the option that will come first.]

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