Din (
oracleofseasons) wrote in
towerofanimus2013-03-10 12:55 pm
I embrace my desire to feel the rhythm, feel connected
Characters: One Oracle of Seasons and YOU!
Setting: Around the Tower on March 10th - specifically floor 25 (the meadow) in the morning, floor 75 (the tower within the Tower) in the early afternoon, and floor 80 (the circus) in the late afternoon.
Format: Starting with brackets, but I don't mind switching to prose if you want.
Summary: Din's had a little time to settle in, and has decided that now's a good a time as any to explore the Tower in earnest.
Warnings: Possibility of injury/death depending on where you tag in - since monsters lurk on floor 75 and, well, floor 80 has those clowns. Floor 80's probably the most likely to get bad fast, especially if the characters linger there until nightfall.
[Morning - the meadow.]
[Now, this brought back memories.
When was the last time she'd danced in a meadow? Right before getting kidnapped by General Onox - right before her Link's journey had begun. The other members of her performing troupe weren't here and there was no music, but this floor - such a contrast to the rest of the Tower, really, with its fresh springtime weather and blooming flowers - is such a potent reminder of better times that Din really can't help herself.
Three quick steps, and then a graceful leap. She lands, pivots, turns at the waist and brings her hands up towards the sky, tilting her chin up and allowing her eyes to slide shut. Her dance begins, and she's not at all inclined to stop it.
Anyone happening to pass by this floor that morning will see the Oracle of Seasons, caught up in a dance; she'll see them, too, as she opens her eyes, and a mischievous smirk will come over her face as she extends a hand to them, regardless of who they are or how outwardly threatening they might seem.]
Come, dance with me!
Early afternoon - the tower within the Tower.]
Heh.
[There's really no disguising the amusement Din feels when she sees the tower. So there's two towers here - one that they're trapped within, and one that they can enter and exit at will. Idly, she wonders if perhaps the floors within the second tower are also themed, and then not-so-idly she walks to the entrance. There was, after all, only one way to find out.
She pushes open the bottom door and peeks inside. Oh, it's dark... well, she can fix that. She holds out her left hand and murmurs an invocation to the Spirits of Summer under her breath, and a moment later a flame sparks into life in the palm of her hand. She brings it up, a little closer to her mouth, and breathes out gently; the flame flickers, then grows bigger until there's a little more light to see by. Good.
With that, Din steps into the tower and looks around curiously.]
Hello? [The place seems to be empty - her call echoes faintly, and she stops to listen. She can hear something moving, though it's entirely possible that it's one of the monsters that enjoys the darkness within this tower.] Is anyone here?
[Late afternoon - the circus.]
[Anyone going up or coming down the staircase might notice something a little different as they pass the eightieth floor.
Specifically, they might notice a violet-collared girl in the place of one of the tightrope walkers. There's no net below her, but that doesn't seem to bother her one iota, and she's not just sticking to a simple walk, either - Din's always been a bit of a thrillseeker and this is no different. She seems to be taking the tightrope backwards, one foot moving behind the other, until she bends her knees and leaps up, arching her body expertly so that she flips backwards before landing nimbly on the rope again.
She raises her arms and turns, lifting one leg as she does so in order to move into a bow that is coupled by a flourish, her golden bracelets clinking together. When she straightens up again, she finally puts her other foot firmly back on the rope.
It seems she's wandered a little too close and has been drawn into the performance, but at least the clowns haven't tried to make jump ropes of her intestines yet, and at least she seems to be enjoying herself, if the smirk on her face is any indication.]
Come one, come all, to the greatest performance you've ever seen!
Setting: Around the Tower on March 10th - specifically floor 25 (the meadow) in the morning, floor 75 (the tower within the Tower) in the early afternoon, and floor 80 (the circus) in the late afternoon.
Format: Starting with brackets, but I don't mind switching to prose if you want.
Summary: Din's had a little time to settle in, and has decided that now's a good a time as any to explore the Tower in earnest.
Warnings: Possibility of injury/death depending on where you tag in - since monsters lurk on floor 75 and, well, floor 80 has those clowns. Floor 80's probably the most likely to get bad fast, especially if the characters linger there until nightfall.
[Morning - the meadow.]
[Now, this brought back memories.
When was the last time she'd danced in a meadow? Right before getting kidnapped by General Onox - right before her Link's journey had begun. The other members of her performing troupe weren't here and there was no music, but this floor - such a contrast to the rest of the Tower, really, with its fresh springtime weather and blooming flowers - is such a potent reminder of better times that Din really can't help herself.
Three quick steps, and then a graceful leap. She lands, pivots, turns at the waist and brings her hands up towards the sky, tilting her chin up and allowing her eyes to slide shut. Her dance begins, and she's not at all inclined to stop it.
Anyone happening to pass by this floor that morning will see the Oracle of Seasons, caught up in a dance; she'll see them, too, as she opens her eyes, and a mischievous smirk will come over her face as she extends a hand to them, regardless of who they are or how outwardly threatening they might seem.]
Come, dance with me!
Early afternoon - the tower within the Tower.]
Heh.
[There's really no disguising the amusement Din feels when she sees the tower. So there's two towers here - one that they're trapped within, and one that they can enter and exit at will. Idly, she wonders if perhaps the floors within the second tower are also themed, and then not-so-idly she walks to the entrance. There was, after all, only one way to find out.
She pushes open the bottom door and peeks inside. Oh, it's dark... well, she can fix that. She holds out her left hand and murmurs an invocation to the Spirits of Summer under her breath, and a moment later a flame sparks into life in the palm of her hand. She brings it up, a little closer to her mouth, and breathes out gently; the flame flickers, then grows bigger until there's a little more light to see by. Good.
With that, Din steps into the tower and looks around curiously.]
Hello? [The place seems to be empty - her call echoes faintly, and she stops to listen. She can hear something moving, though it's entirely possible that it's one of the monsters that enjoys the darkness within this tower.] Is anyone here?
[Late afternoon - the circus.]
[Anyone going up or coming down the staircase might notice something a little different as they pass the eightieth floor.
Specifically, they might notice a violet-collared girl in the place of one of the tightrope walkers. There's no net below her, but that doesn't seem to bother her one iota, and she's not just sticking to a simple walk, either - Din's always been a bit of a thrillseeker and this is no different. She seems to be taking the tightrope backwards, one foot moving behind the other, until she bends her knees and leaps up, arching her body expertly so that she flips backwards before landing nimbly on the rope again.
She raises her arms and turns, lifting one leg as she does so in order to move into a bow that is coupled by a flourish, her golden bracelets clinking together. When she straightens up again, she finally puts her other foot firmly back on the rope.
It seems she's wandered a little too close and has been drawn into the performance, but at least the clowns haven't tried to make jump ropes of her intestines yet, and at least she seems to be enjoying herself, if the smirk on her face is any indication.]
Come one, come all, to the greatest performance you've ever seen!

no subject
I said, dance with me!
[Then she steps closer to Zelda, looking her over carefully. She is similar, though clearly not identical, to the princess from her time - the one that had arranged for Impa to try to bring her out of Holodrum, though that plan had, ultimately, failed. So she's like the Link she met in the cafeteria - a Zelda, but not her Zelda. Still...
Din sinks onto one knee and into a low bow, her arm extended out to her.]
...that is, if it pleases you, Princess Zelda.
no subject
[The Princess, on the other hand, looks surprised at the display of respect, not expecting it. While knowledge of her station does seem to garner a certain amount of formality from her acquaintances, very few have gone so far as to bow to her.
She recovers quickly, however, not wanting to appear rude, but she still has to shake her head.]
I am afraid I am not much of a dancer - definitely not one able to keep up with someone so talented. I could offer you music, if that would suffice.
[And she's now rather curious about this dancing girl who knows of the Royal Family.]
no subject
[She nods, though, and withdraws her hand as she gets back up to her feet. It rarely surprises her when someone talks their dancing skills down; so often, they're just being humble, and in most cases she would try to draw the other person into a dance anyway.
But this is Princess Zelda, and though this Zelda is from before her own time, though there are few to whom Din really defers, there is something about the princess that almost demands her respect.]
I'd love to dance to your music, though. This wide open area is almost perfect for dancing, but music is the one thing it really lacks.