Animus Moderators (
animusmods) wrote in
towerofanimus2012-02-01 01:00 am
The Midnight Game
As the chosen residents approach the elevator, two retrieval units will be waiting to hand out a sheet of paper to each person. These sheets of paper contain the instructions for their game, as well as a number placing them in one of four groups. The groups will be called one by one into the elevator and, after a long ride down, will be released into an empty version of the Tower identical to the one they just left, with two differences: in place of the countless dormitory rooms are just enough rooms for each group member to occupy one, and each door is made of wood. Inside each room is a candle, a knife that will cut the skin of the person wielding it and nothing else, a blank piece of paper, a book of matches, and a container of salt. Once in their rooms, they are to begin The Midnight Game.
Midnight Game Instruction Sheet
1. Write your complete name on the piece of paper.
2. Use the knife to cut your skin and place at least one drop of blood on the paper, allowing it to soak in.
3. Turn off the lights in your room. This will turn off all the lights in the Tower.
4. Place the piece of paper on the floor in front of the door. Light your candle and plce it on top of the piece of paper.
5. Knock on the dor 22 times. Upon the twenty-second knock, it will be midnight.
6. Open the door, blow out the candle, and close the door.
7. Relight your candle.
You must now move around the Tower, keeping your candle with you at all times. Keep moving to avoid the Midnight Man. If your candle goes out, relight it immediately. If you cannot relight your candle, surround yourself with a circle of salt. If you are unsuccessful you will
Keep moving until 3:33AM. If you are not captured by the Midnight Man, you win the game. If your entire group fails, you will be punished.
Groups
Group One
Sora
Ienzo
Shion
Signless
Vriska
Minato
Mimio
Group Two
John
Suzaku
Russia
Terezi
Disciple
Link
Marceline
America
Group Three
Taiki
France (au2)
Willow Rosenberg
Handmaid
Aqua
Deneb
Echidna
Psiioniic
Group Four
Romeo
Nina Fortner
Sollux (au)
Namine
Riku
Vriska (au)
Erik
OoT!Zelda
Midnight Game Instruction Sheet
1. Write your complete name on the piece of paper.
2. Use the knife to cut your skin and place at least one drop of blood on the paper, allowing it to soak in.
3. Turn off the lights in your room. This will turn off all the lights in the Tower.
4. Place the piece of paper on the floor in front of the door. Light your candle and plce it on top of the piece of paper.
5. Knock on the dor 22 times. Upon the twenty-second knock, it will be midnight.
6. Open the door, blow out the candle, and close the door.
7. Relight your candle.
You must now move around the Tower, keeping your candle with you at all times. Keep moving to avoid the Midnight Man. If your candle goes out, relight it immediately. If you cannot relight your candle, surround yourself with a circle of salt. If you are unsuccessful you will
Keep moving until 3:33AM. If you are not captured by the Midnight Man, you win the game. If your entire group fails, you will be punished.
Groups
Group One
Sora
Ienzo
Shion
Signless
Vriska
Minato
Mimio
Group Two
John
Suzaku
Russia
Terezi
Disciple
Link
Marceline
America
Group Three
Taiki
France (au2)
Willow Rosenberg
Handmaid
Aqua
Deneb
Echidna
Psiioniic
Group Four
Romeo
Nina Fortner
Sollux (au)
Namine
Riku
Vriska (au)
Erik
OoT!Zelda

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Quickly re-lighting her candle, she steps away from the closed door, shielding the flame with one hand as she lets her eyes adjust to the gloom, walking slowly but steadily around. Her bodice-knife is a reassuring weight but she still wishes she'd brought her pistol.]
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Isn't that cheating?
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Once she finished, she creeped out, holding the teddy bear in one hand and the candle in her other, looking at the other members of the group (and taking a moment to be freaked out by the extra red-and-blue lights before she realized what it was.
Just had to keep moving then. Just keep moving, just keep moving...~!]
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Is it wise to speak during this?
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Is it wise to stay in a group?
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I... sorry I think it is... the more light the better... [After all if the idea was to keep the candle lit then surely this demon was drawn to darkness] I am not sure if this demon can hear... or just is drawn to darkness... sorry...
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She grudgingly follows the instructions on the sheet, wincing as she slices her finger and squeezing her hand tightly into a fist afterward to help the cut close. Then she's out the door, blowing out her candle and immediately relighting it, and stalking over toward the group.
She looks confident, if with an edge of uncertainty, and ready to be attacked. Her eyes glance around the area quickly, looking out for the "Midnight Man". Willow comes to an abrupt stop in front of them. Some of them, she knows-- notably Echidna and Taiki, and two older trolls that look weirdly like Aradia and Sollux (their ancestors, she's guessing?)-- but others she doesn't know at all.]
What's going on? [she asks tightly.] Are we really going to follow the instructions?
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[He looks at the new human girl, and shrugs.] If we don't play along, they probably have worthe plans in mind. Trutht me, this ith really tame by their standardth.
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Indeed, at least we still have our bodies intact. For now.
[She circles the group, not really watching the people so much as the shadows around them.]
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[He makes a distressed noise, rubbing his head. This was all so weird and freaky...]
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[The Handmaid mutters it, growing more and more irritated by the minute.]
I don't see what's stopping us from sitting in a circle until the game is over. This is ridiculous.
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I... er I don't think we have any choice either... they can do much worse than this and erm... they can control us anyways so... it might be just best to do as they say and keep moving... before we have no choice... sorry...
[The note had said to keep moving, so sitting down would probably summon the demon.]
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... Whatever it is, it's hunting.
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H-Hunting?! [Oh god oh god oh god--] Then, w-we have to keep moving before it gets us, right...?! We could just maneuver around until we lose it, right?
[Oh who was she kidding was it ever going to be that simple.]
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Start worrying if your candle goes out.
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What he said, [she agrees, frowning.] Play along for now and keep our eyes out for an opportunity. It'll be okay, Echidna-- you have me on your side, and I'm pretty good at this defending thing by now.
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We have to be brave... [He blinked up at her] Even... sorry... even if we are scared we have to act brave, the more brave we act the less the demons can hurt us... [He has no idea if this demon is the same as a Shirei, but acting brave is still probably a good idea, even if he wants to run away and hide. He can't let everyone get hurt.]
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Whatever fear Deneb had been letting fester before, he swallowed it down hard. He couldn't stand idly by while kids were in danger. Folding his free hand into the shape of a gun, he moved around to stand behind Willow, with his back to her.]
We may not know each other, miss, but please, allow me to assist in watching out for the children. I shall cover your back.
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She shook her head, took a deep breath, and nodded.] Right! Even if we are stuck in here, there is still more of us than there are of the Midnight Man! And even if there are multiple of those, th-there are other groups around too!
[She mustered up a smile at Willow and Denebd, and she of course kept moving, carefully but quickly, biting her lip a bit as she looked at the flickering candle flame.]
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Trying to keep track of the thing's movement, she stepped over to the children, nudging Deneb aside slightly so that he, Willow and France made a triangle around Echidna, Taiki and his guardians. Her hand keeps cupping protectively around the candle, wary for the weak flame.]
Something tells me that even if there's a lot of us and only one of 'him', I won't want to know what happens if the candles go out.
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ok idk if there's a posting order but, feel free to ignore me if i mess things up ;;;;
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