Diarmuid Ua Duibhne (
oathshackledbird) wrote in
towerofanimus2013-01-04 11:14 pm
I Don't Think That's How...
Characters: Zero Lancer and whoever would like to join!
Setting: Starting in room 4-16, then heading to the cafeteria, and from there floor six.
Format: Whatever you would like!
Summary: Zero Lancer wakes up in a strange place and tries to figure out what's going on.
Warnings: Spoilers for Lancer's end in the series.
Room 4-16
[The moment he is able to move from the strange paralysis that has gripped him upon waking, Lancer's hand sweeps out to grab one of the two letters his eyes spot on the table near his bed. While the time he's been unable to move has been brief, for a trained warrior in a unfamiliar place, that time has still seemed like an eternity.
An eternity trapped in mystery. An eternity not knowing if his master...]
Right, my master...
[The word drips with an anger unusual to him as his empty hand rises to rest over his heart--over the place where there should have been a gaping hole from the spear he had been forced to drive through his own chest.
The wound is no longer there.]
What is going on? How can this be?
[Lancer's eyes focus back on the letter in his hand and he quickly opens it. After only a few moments, the letter floats onto his bed. Dropped in surprise? Shock? He's not really sure what to call the feeling that tears through his heart. Shock he had felt when he had been betrayed by the master he'd given everything to. Surprise he had felt when he realized, in those final moments, how angry it had made him.
The emotion he feels now that he has been told that his world is dead and he is still alive instead of it being the other way around is something he can't put a name to. And while he doesn't know what to call that emotion, he does know he can't just keep sitting on the bed in this strange place wondering what's going on.
Lancer quickly rises to his feet and summons his armor and spear to his side. The summoning is as natural to him as breathing and he never once doubts that they will come when called. He does, however, notice that while the white outfit had woke up in is now gone, the collar is still there. It's an annoyance, but something he can deal with later once he's gotten some answers.
He's about to leave his room when the trunk at the end of his bed catches his eye. He's not quite sure why, but he gets the feeling he should really look into it before leaving. If the letters had held information, then why not the trunk as well?
Anyone who happens by 4-16 and looks or stops in may find him still kneeling in front of the now opened trunk. Asking about what looks to be the tears in the corners of his eyes may or may not be a good idea.]
The Cafeteria
[While servants technically don't have to eat, since Lancer has no idea how things work in this strange place, he is currently eating a bowl of very tasteless oatmeal. Not that it really bothers him considering some of the things he had eaten while in the Fianna and on the run from Fionn. Tasteless actually is an improvement from what some of those things had tasted like.
To be honest, he's not here for the food anyway. Since the cafeteria was mentioned in the letter, it only stands to reason that a good number of people would be there--new and old alike. And that does seem to be the case, so the servant in green sits at one of the cafeteria tables slowly making his way through his own bowl, his head bowed over it almost as if he's shy. While he's not really shy, he is somewhat worried about his curse and how it will affect the people here. So far, though, no one seems to be having troubles with it leading him to hope that it's not active. Those who take the time to look into his eyes will find that, far from looking shy, they are observing the room and its occupants with an intensity that only those who have fought many many a battle can achieve.]
Floor Six
[After learning all he can in the cafeteria, Lancer decides to slowly start making his way back up the tower so that he can find out what secrets each floor holds. Already he's heard tell that many of the floors are dangerous and even deadly to those who make a misstep on them, but this floor seems far too peaceful for that. He takes a few steps away from the stairway, but doesn't go too far, keeping in mind the things he had overheard from others. How some floors look completely safe, only to become deathtraps in the blink of an eye.
Movement to his left draws Lancer's attention, but he smiles when he notices it's just a deer. A...mutated deer, but a deer just the same. In all honesty, it's not the strangest thing he's seen. He grew up in a world of oddities after all.
The deer watches him for a few moments longer before disappearing back into the forest. As it disappears, Lancer closes his eyes and draws in a deep breath. Maybe it is just because of what he found in his trunk, but this forest with all its oddities makes him feel strangely at home.
Unconsciously, his hand raises to touch the torc that sits tightly around his neck slightly above the collar. He could have worn it lower as he had when it had first been given to him, but no. Lancer can't stand the idea of the gift Oscar had spent so much time finding for him being hidden by that thing...that annoyance he still hasn't found a way to be rid of.
And so he stands there, lost in thought. Thoughts of the old days, of his old friends, things supposedly on a world that might or might not have been destroyed. He still isn't sure what he believes. He just knows that at least here he has these small things, these memories.
He didn't have any of that in the war...]
Setting: Starting in room 4-16, then heading to the cafeteria, and from there floor six.
Format: Whatever you would like!
Summary: Zero Lancer wakes up in a strange place and tries to figure out what's going on.
Warnings: Spoilers for Lancer's end in the series.
Room 4-16
[The moment he is able to move from the strange paralysis that has gripped him upon waking, Lancer's hand sweeps out to grab one of the two letters his eyes spot on the table near his bed. While the time he's been unable to move has been brief, for a trained warrior in a unfamiliar place, that time has still seemed like an eternity.
An eternity trapped in mystery. An eternity not knowing if his master...]
Right, my master...
[The word drips with an anger unusual to him as his empty hand rises to rest over his heart--over the place where there should have been a gaping hole from the spear he had been forced to drive through his own chest.
The wound is no longer there.]
What is going on? How can this be?
[Lancer's eyes focus back on the letter in his hand and he quickly opens it. After only a few moments, the letter floats onto his bed. Dropped in surprise? Shock? He's not really sure what to call the feeling that tears through his heart. Shock he had felt when he had been betrayed by the master he'd given everything to. Surprise he had felt when he realized, in those final moments, how angry it had made him.
The emotion he feels now that he has been told that his world is dead and he is still alive instead of it being the other way around is something he can't put a name to. And while he doesn't know what to call that emotion, he does know he can't just keep sitting on the bed in this strange place wondering what's going on.
Lancer quickly rises to his feet and summons his armor and spear to his side. The summoning is as natural to him as breathing and he never once doubts that they will come when called. He does, however, notice that while the white outfit had woke up in is now gone, the collar is still there. It's an annoyance, but something he can deal with later once he's gotten some answers.
He's about to leave his room when the trunk at the end of his bed catches his eye. He's not quite sure why, but he gets the feeling he should really look into it before leaving. If the letters had held information, then why not the trunk as well?
Anyone who happens by 4-16 and looks or stops in may find him still kneeling in front of the now opened trunk. Asking about what looks to be the tears in the corners of his eyes may or may not be a good idea.]
The Cafeteria
[While servants technically don't have to eat, since Lancer has no idea how things work in this strange place, he is currently eating a bowl of very tasteless oatmeal. Not that it really bothers him considering some of the things he had eaten while in the Fianna and on the run from Fionn. Tasteless actually is an improvement from what some of those things had tasted like.
To be honest, he's not here for the food anyway. Since the cafeteria was mentioned in the letter, it only stands to reason that a good number of people would be there--new and old alike. And that does seem to be the case, so the servant in green sits at one of the cafeteria tables slowly making his way through his own bowl, his head bowed over it almost as if he's shy. While he's not really shy, he is somewhat worried about his curse and how it will affect the people here. So far, though, no one seems to be having troubles with it leading him to hope that it's not active. Those who take the time to look into his eyes will find that, far from looking shy, they are observing the room and its occupants with an intensity that only those who have fought many many a battle can achieve.]
Floor Six
[After learning all he can in the cafeteria, Lancer decides to slowly start making his way back up the tower so that he can find out what secrets each floor holds. Already he's heard tell that many of the floors are dangerous and even deadly to those who make a misstep on them, but this floor seems far too peaceful for that. He takes a few steps away from the stairway, but doesn't go too far, keeping in mind the things he had overheard from others. How some floors look completely safe, only to become deathtraps in the blink of an eye.
Movement to his left draws Lancer's attention, but he smiles when he notices it's just a deer. A...mutated deer, but a deer just the same. In all honesty, it's not the strangest thing he's seen. He grew up in a world of oddities after all.
The deer watches him for a few moments longer before disappearing back into the forest. As it disappears, Lancer closes his eyes and draws in a deep breath. Maybe it is just because of what he found in his trunk, but this forest with all its oddities makes him feel strangely at home.
Unconsciously, his hand raises to touch the torc that sits tightly around his neck slightly above the collar. He could have worn it lower as he had when it had first been given to him, but no. Lancer can't stand the idea of the gift Oscar had spent so much time finding for him being hidden by that thing...that annoyance he still hasn't found a way to be rid of.
And so he stands there, lost in thought. Thoughts of the old days, of his old friends, things supposedly on a world that might or might not have been destroyed. He still isn't sure what he believes. He just knows that at least here he has these small things, these memories.
He didn't have any of that in the war...]

no subject
I'm glad you enjoyed the trip. In truth, that was actually only a fraction of my full speed. Much faster and you might have been injured instead of just disoriented. Take your time recovering. I will set you down once you are sure you won't fall.
no subject
no subject
That is my hope anyway. I will need to slow down to actually explore and I hear that some floors can cancel out special abilities, but fortunately for me, I was fast and agile even before becoming a servant. Hopefully, that will give me an advantage when it comes to facing any troubles on those particular floors.
Come to think of it, I should probably try to find a weapon that isn't magical though since I don't know if my spear will remain summoned if my abilities are canceled and it won't do to put my life or another's at risk if my weapon vanishes. Tell me, how hard do you think it would be to find a non-magical weapon in a place like this?
no subject
I wouldn't be able to tell you if they do or don't..but if they do, you should still be fine if you're fast normally. And it's not too hard to find non-magical weapons here! You can make some in the workshop, if you're good with metal..or..
[Tohko slipped one of her daggers from her belt and offered it to him.]
You could take 'Peter'. I know it's not much, but it might help.
no subject
I am extremely honored at your offer dear lady, but I am afraid I must refuse. You have been training with that weapon--bonding with it. It will serve you better than it would ever serve me. I am more familiar with larger bladed weapons anyway--swords and spears. If there is a workshop where I might make or find one who could make me a weapon, then I will check there first.
no subject
That's alright. Don't worry about it. If my memory's correct, the workshop should be on the fifteenth floor. It's not too far up. But Diarmuid..
[Tohko quickly sheathed 'Peter' before continuing.]
You don't have to call me 'dear lady' if you don't want to. Just call me Tohko.
no subject
I'm sorry, La...Tohko. That is just how things were done in my time. It is a sign of respect and one I do without thinking.
no subject
Oh, it's alright! Don't worry about it. I understand..it's just you don't have to use any titles with me if you don't want to. I am a simple book girl.
no subject
Don't downplay your talents, Tohko. There is no such thing as a simple talent. Everyone's talents are unique to them and valuable to others even if that might be hard to see at times.
no subject
Oh, I know that! I'm a mere book girl..but there's a lot a book girl can do. I referred to myself as a simple book girl because I don't really need any fancy titles, even if they are nice. Does that make any sense?
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no subject
While I haven't lived in that period of time myself, I do understand what you're saying, since I have read books about people like that. It must have been a very tiring, boring game.
no subject
[Lancer shakes his head. He will never understand why people of his time were so fond of playing that game. He'd had to spend far too much time playing it with the women who had become smitten with him because of his curse. They got such a kick out of hearing him play good little knight and address them as such especially when they actually had no title of their own.
More than boring, it got annoying so very very fast. It was one thing to give those the respect they deserved. That was something Lancer had no problem with. It was another thing entirely to have to do it for some kind of childish game.]
But lets not dwell on it any longer than we need to. I will try to remember that you don't really care for titles. I just ask that you be patient with me when I inevitably slip up.
no subject
[Tohko then smiled and nodded.]
Oh, don't worry, I won't mind if you do. Saber does that every now and then, so I won't mind if you do as well. Just know that you don't have to call me that.
no subject
Thank you, Tohko. Now, I think I will take my leave. Remember, I am in room 4-16 if you need me. Once I have settled in, I'll be sure to stop by for those cooking and network lessons.
no subject
Alright then. I can either be found here, the other library, or dorm room 1-09 once you're ready for those lessons. Good luck exploring the Tower! Let me know if you need help.
no subject
[He winks at her so that she knows he just Lady-ed her on purpose and then disappears off toward the stairs.]
no subject
You're welcome, Sir Diarmuid!
[If she wasn't a book girl and hadn't read the literature, she would have been head over heels for the guy. However, she knew about his curse and how much pain and trouble that must have brought. Besides..she still had some feelings for Enoch, even though she was trying to stomp those out as quickly as she could.]