Diarmuid Ua Duibhne (
oathshackledbird) wrote in
towerofanimus2013-01-04 11:14 pm
I Don't Think That's How...
Characters: Zero Lancer and whoever would like to join!
Setting: Starting in room 4-16, then heading to the cafeteria, and from there floor six.
Format: Whatever you would like!
Summary: Zero Lancer wakes up in a strange place and tries to figure out what's going on.
Warnings: Spoilers for Lancer's end in the series.
Room 4-16
[The moment he is able to move from the strange paralysis that has gripped him upon waking, Lancer's hand sweeps out to grab one of the two letters his eyes spot on the table near his bed. While the time he's been unable to move has been brief, for a trained warrior in a unfamiliar place, that time has still seemed like an eternity.
An eternity trapped in mystery. An eternity not knowing if his master...]
Right, my master...
[The word drips with an anger unusual to him as his empty hand rises to rest over his heart--over the place where there should have been a gaping hole from the spear he had been forced to drive through his own chest.
The wound is no longer there.]
What is going on? How can this be?
[Lancer's eyes focus back on the letter in his hand and he quickly opens it. After only a few moments, the letter floats onto his bed. Dropped in surprise? Shock? He's not really sure what to call the feeling that tears through his heart. Shock he had felt when he had been betrayed by the master he'd given everything to. Surprise he had felt when he realized, in those final moments, how angry it had made him.
The emotion he feels now that he has been told that his world is dead and he is still alive instead of it being the other way around is something he can't put a name to. And while he doesn't know what to call that emotion, he does know he can't just keep sitting on the bed in this strange place wondering what's going on.
Lancer quickly rises to his feet and summons his armor and spear to his side. The summoning is as natural to him as breathing and he never once doubts that they will come when called. He does, however, notice that while the white outfit had woke up in is now gone, the collar is still there. It's an annoyance, but something he can deal with later once he's gotten some answers.
He's about to leave his room when the trunk at the end of his bed catches his eye. He's not quite sure why, but he gets the feeling he should really look into it before leaving. If the letters had held information, then why not the trunk as well?
Anyone who happens by 4-16 and looks or stops in may find him still kneeling in front of the now opened trunk. Asking about what looks to be the tears in the corners of his eyes may or may not be a good idea.]
The Cafeteria
[While servants technically don't have to eat, since Lancer has no idea how things work in this strange place, he is currently eating a bowl of very tasteless oatmeal. Not that it really bothers him considering some of the things he had eaten while in the Fianna and on the run from Fionn. Tasteless actually is an improvement from what some of those things had tasted like.
To be honest, he's not here for the food anyway. Since the cafeteria was mentioned in the letter, it only stands to reason that a good number of people would be there--new and old alike. And that does seem to be the case, so the servant in green sits at one of the cafeteria tables slowly making his way through his own bowl, his head bowed over it almost as if he's shy. While he's not really shy, he is somewhat worried about his curse and how it will affect the people here. So far, though, no one seems to be having troubles with it leading him to hope that it's not active. Those who take the time to look into his eyes will find that, far from looking shy, they are observing the room and its occupants with an intensity that only those who have fought many many a battle can achieve.]
Floor Six
[After learning all he can in the cafeteria, Lancer decides to slowly start making his way back up the tower so that he can find out what secrets each floor holds. Already he's heard tell that many of the floors are dangerous and even deadly to those who make a misstep on them, but this floor seems far too peaceful for that. He takes a few steps away from the stairway, but doesn't go too far, keeping in mind the things he had overheard from others. How some floors look completely safe, only to become deathtraps in the blink of an eye.
Movement to his left draws Lancer's attention, but he smiles when he notices it's just a deer. A...mutated deer, but a deer just the same. In all honesty, it's not the strangest thing he's seen. He grew up in a world of oddities after all.
The deer watches him for a few moments longer before disappearing back into the forest. As it disappears, Lancer closes his eyes and draws in a deep breath. Maybe it is just because of what he found in his trunk, but this forest with all its oddities makes him feel strangely at home.
Unconsciously, his hand raises to touch the torc that sits tightly around his neck slightly above the collar. He could have worn it lower as he had when it had first been given to him, but no. Lancer can't stand the idea of the gift Oscar had spent so much time finding for him being hidden by that thing...that annoyance he still hasn't found a way to be rid of.
And so he stands there, lost in thought. Thoughts of the old days, of his old friends, things supposedly on a world that might or might not have been destroyed. He still isn't sure what he believes. He just knows that at least here he has these small things, these memories.
He didn't have any of that in the war...]
Setting: Starting in room 4-16, then heading to the cafeteria, and from there floor six.
Format: Whatever you would like!
Summary: Zero Lancer wakes up in a strange place and tries to figure out what's going on.
Warnings: Spoilers for Lancer's end in the series.
Room 4-16
[The moment he is able to move from the strange paralysis that has gripped him upon waking, Lancer's hand sweeps out to grab one of the two letters his eyes spot on the table near his bed. While the time he's been unable to move has been brief, for a trained warrior in a unfamiliar place, that time has still seemed like an eternity.
An eternity trapped in mystery. An eternity not knowing if his master...]
Right, my master...
[The word drips with an anger unusual to him as his empty hand rises to rest over his heart--over the place where there should have been a gaping hole from the spear he had been forced to drive through his own chest.
The wound is no longer there.]
What is going on? How can this be?
[Lancer's eyes focus back on the letter in his hand and he quickly opens it. After only a few moments, the letter floats onto his bed. Dropped in surprise? Shock? He's not really sure what to call the feeling that tears through his heart. Shock he had felt when he had been betrayed by the master he'd given everything to. Surprise he had felt when he realized, in those final moments, how angry it had made him.
The emotion he feels now that he has been told that his world is dead and he is still alive instead of it being the other way around is something he can't put a name to. And while he doesn't know what to call that emotion, he does know he can't just keep sitting on the bed in this strange place wondering what's going on.
Lancer quickly rises to his feet and summons his armor and spear to his side. The summoning is as natural to him as breathing and he never once doubts that they will come when called. He does, however, notice that while the white outfit had woke up in is now gone, the collar is still there. It's an annoyance, but something he can deal with later once he's gotten some answers.
He's about to leave his room when the trunk at the end of his bed catches his eye. He's not quite sure why, but he gets the feeling he should really look into it before leaving. If the letters had held information, then why not the trunk as well?
Anyone who happens by 4-16 and looks or stops in may find him still kneeling in front of the now opened trunk. Asking about what looks to be the tears in the corners of his eyes may or may not be a good idea.]
The Cafeteria
[While servants technically don't have to eat, since Lancer has no idea how things work in this strange place, he is currently eating a bowl of very tasteless oatmeal. Not that it really bothers him considering some of the things he had eaten while in the Fianna and on the run from Fionn. Tasteless actually is an improvement from what some of those things had tasted like.
To be honest, he's not here for the food anyway. Since the cafeteria was mentioned in the letter, it only stands to reason that a good number of people would be there--new and old alike. And that does seem to be the case, so the servant in green sits at one of the cafeteria tables slowly making his way through his own bowl, his head bowed over it almost as if he's shy. While he's not really shy, he is somewhat worried about his curse and how it will affect the people here. So far, though, no one seems to be having troubles with it leading him to hope that it's not active. Those who take the time to look into his eyes will find that, far from looking shy, they are observing the room and its occupants with an intensity that only those who have fought many many a battle can achieve.]
Floor Six
[After learning all he can in the cafeteria, Lancer decides to slowly start making his way back up the tower so that he can find out what secrets each floor holds. Already he's heard tell that many of the floors are dangerous and even deadly to those who make a misstep on them, but this floor seems far too peaceful for that. He takes a few steps away from the stairway, but doesn't go too far, keeping in mind the things he had overheard from others. How some floors look completely safe, only to become deathtraps in the blink of an eye.
Movement to his left draws Lancer's attention, but he smiles when he notices it's just a deer. A...mutated deer, but a deer just the same. In all honesty, it's not the strangest thing he's seen. He grew up in a world of oddities after all.
The deer watches him for a few moments longer before disappearing back into the forest. As it disappears, Lancer closes his eyes and draws in a deep breath. Maybe it is just because of what he found in his trunk, but this forest with all its oddities makes him feel strangely at home.
Unconsciously, his hand raises to touch the torc that sits tightly around his neck slightly above the collar. He could have worn it lower as he had when it had first been given to him, but no. Lancer can't stand the idea of the gift Oscar had spent so much time finding for him being hidden by that thing...that annoyance he still hasn't found a way to be rid of.
And so he stands there, lost in thought. Thoughts of the old days, of his old friends, things supposedly on a world that might or might not have been destroyed. He still isn't sure what he believes. He just knows that at least here he has these small things, these memories.
He didn't have any of that in the war...]

oh, likewise *^*
[It was the first rule of things like that, she knew- the less a person considered themselves heroic, the more likely it was that they were.]
Your name does sound familiar though. Can't remember where from, but it'll come to me.
no subject
[He shrugs.]
I don't know how much like Earth your world is, but I lived in Ireland long long ago. Hundreds of years after a more recognizable hero named Cu Chulainn. Maybe his name will mean more to you than my own.
no subject
[She shrugs back, slipping off the rails and to the ground, slipping her hands into her pockets casually.]
I'm from Texas, that's about as stereotypical 'Earth' as you can get, really. And I've read some things, yeah. Pity myths from that side of the world aren't really told too much on mine.
no subject
[The Grail War had taken place in Japan very far away from there so what information he has about that area is fuzzy at best.]
I'm afraid I don't know much about that area but for a reason different from your own. I lived my first life in Ireland before your country had even been discovered and my second life saw me summoned into a war in Japan. Not much time for learning about other places then. It's a shame, though, that your country allows its children to know so little about the rest of the world.
no subject
[Oh, Japan. Why does all the cool shit happen over there, man?]
You're right though- it's a damn shame that they don't teach kids more about the rest of the world. Well, besides whatever our country's stuck its nose into. Kids'd do a lot better in the world if they did.
no subject
I would think so anyway. If it's not prying too much, may I ask about you? What do you do in Texas?
[He pauses and then quickly corrects himself.]
What did you do in Texas? Before you were brought here, that is?
no subject
[That's a minefield she's not sure you're ready for, Lancer.]
Mostly DJ-ing though, if you know what that is.
no subject
[Lancer turns the term over in his mind waiting for the information the Grail has given him to define it. Unfortunately, what he gets isn't much.]
It's something to do with music, right? I'm afraid I don't know anything beyond that. The information given to me by the grail can be overwhelmingly detailed on some things and frustratingly lacking on others. In this case, it is lacking.
no subject
Could show you. Be easier than explaining, really.
no subject
If you have what you need to show me, that might be the best. As I mentioned, the information the grail gave to me is patchy at times. It's enough to let me work fairly well in modern society, but there is still a great deal I don't know.
no subject
Follow me then.
Why don't we leave them at that? That way we can focus on new interaction?
By all means, Lady. Lead the way. I look forward to learning whatever you have to teach.
works for me
Well then buckle in, buddy- I've got a lot to teach.