Mello (
neverwrong) wrote in
towerofanimus2013-01-08 05:05 pm
[01xFirst Deduction] Slightly backdated to last night
Characters: Mello and YOU!
Setting: All around the Tower; specific floors mentioned are dorm levels, floor 47 (the curtain floor), floor 37 (the pitch black, covered in monsters floor), floor 35 (the floating lake), floor 34 (the long strip of land), floor 28 (the music floor), floor 12 (the projection room), floor 10 (the aquarium), and floor 1 (the cafeteria). Seriously, he can literally be found on any floor. Go wild!
Format: Action to start, but I'll match you
Summary: Mello wakes up in the Tower, starts poking around, almost gets killed a few times, freaks out a little, and refuses to eat the oatmeal.
Warnings: Possible swearing in tags, floor 34-induced suicidal thoughts, and vomiting I guess? Will update with more if needed.
[After Mello's initial freakout directed at his poor roommate, he decides to explore the Tower. Dressed in black leather and a long, decorative coat (with the Death Note tucked inside it for safekeeping), and armed with a pistol and a few bars of chocolate, Mello begins his slow trek down the Tower. He explores the dormitory floors first, with the full intention to interrogate anyone he comes across.
At gunpoint.]
[Geniuses are curious people at heart. So naturally, after being kidnapped, Mello wants to learn about this place as much as possible. Unfortunately for Mello, the Tower isn't exactly safe for people like him. When he gets to floor 47, all of the movement out of the corners of his eyes starts to get to him, and he reaches out to try and pull a hanging curtain back.]
Who's there?
[Intervene before he comes across a monster: y/n?]
[He most certainly hears the strange sounds on floor 37. They send a chill up his spine, but he's not the type to back down. Instead of stepping off of the staircase (a move that would certainly invite injury and possible death, though he doesn't know that), he stands in place, trying to strain his eyes to see into the darkness.]
What the hell..?
[When he comes across the floating lake, he stops completely.
As skeptical as he tried to be, all of his careful rationalizations were made worthless the moment he stepped out and saw the floating islands around the Tower. It has to be a dream. A dream, or maybe a hallucination, a projection, something-
But no. He's here now, and he knows that he's awake, and he walks around the edge of the lake looking for supports, or a screen, or something, but nothing's there. He's standing on a floating island. And if he looks down, he can see more floating strips of land below him, as well as more of the Tower, and this doesn't make sense, it doesn't make sense, he's seen a lot of strange things in his life and this still makes no goddamned sense at all...
He takes a few unsteady steps down the winding path and toward the long strip of land coming up, leaving the long column of water under the lake behind him.
When he gets to the strip of land - floor 34, though he hasn't cared to keep track by this point - he takes a seat. His mind is racing, his head is spinning, and he's trying to calm himself down and make sense of all this, but it's difficult.
And, adding onto that, he feels a tiny, inexplicable urge to start walking toward the end of the strip...]
[By the time he finally manages to get back into the Tower and past the imminently dangerous floors, Mello has had quite enough. His trek from floors 29 to 1 is spent wandering around, glaring at anyone who comes near him, ruthlessly scrutinizing everything as he snaps off pieces of chocolate.
If you run into Mello on any of these floors, he'll be treading with caution. Expect to see him checking over the instruments that play themselves in the music room, or staring with his head cocked at the endlessly-repeating projection of worlds being destroyed on floor 12, or trying to figure out how the water in the aquarium keeps itself upright, among other things.
Of course, by the time he finally reaches the cafeteria, all of that chocolate has taken its toll on him. He collapses against the nearest trash can and starts to puke. Guess who's standing out as a shining beacon of "did not eat the oatmeal first"?]
Setting: All around the Tower; specific floors mentioned are dorm levels, floor 47 (the curtain floor), floor 37 (the pitch black, covered in monsters floor), floor 35 (the floating lake), floor 34 (the long strip of land), floor 28 (the music floor), floor 12 (the projection room), floor 10 (the aquarium), and floor 1 (the cafeteria). Seriously, he can literally be found on any floor. Go wild!
Format: Action to start, but I'll match you
Summary: Mello wakes up in the Tower, starts poking around, almost gets killed a few times, freaks out a little, and refuses to eat the oatmeal.
Warnings: Possible swearing in tags, floor 34-induced suicidal thoughts, and vomiting I guess? Will update with more if needed.
[After Mello's initial freakout directed at his poor roommate, he decides to explore the Tower. Dressed in black leather and a long, decorative coat (with the Death Note tucked inside it for safekeeping), and armed with a pistol and a few bars of chocolate, Mello begins his slow trek down the Tower. He explores the dormitory floors first, with the full intention to interrogate anyone he comes across.
At gunpoint.]
[Geniuses are curious people at heart. So naturally, after being kidnapped, Mello wants to learn about this place as much as possible. Unfortunately for Mello, the Tower isn't exactly safe for people like him. When he gets to floor 47, all of the movement out of the corners of his eyes starts to get to him, and he reaches out to try and pull a hanging curtain back.]
Who's there?
[Intervene before he comes across a monster: y/n?]
[He most certainly hears the strange sounds on floor 37. They send a chill up his spine, but he's not the type to back down. Instead of stepping off of the staircase (a move that would certainly invite injury and possible death, though he doesn't know that), he stands in place, trying to strain his eyes to see into the darkness.]
What the hell..?
[When he comes across the floating lake, he stops completely.
As skeptical as he tried to be, all of his careful rationalizations were made worthless the moment he stepped out and saw the floating islands around the Tower. It has to be a dream. A dream, or maybe a hallucination, a projection, something-
But no. He's here now, and he knows that he's awake, and he walks around the edge of the lake looking for supports, or a screen, or something, but nothing's there. He's standing on a floating island. And if he looks down, he can see more floating strips of land below him, as well as more of the Tower, and this doesn't make sense, it doesn't make sense, he's seen a lot of strange things in his life and this still makes no goddamned sense at all...
He takes a few unsteady steps down the winding path and toward the long strip of land coming up, leaving the long column of water under the lake behind him.
When he gets to the strip of land - floor 34, though he hasn't cared to keep track by this point - he takes a seat. His mind is racing, his head is spinning, and he's trying to calm himself down and make sense of all this, but it's difficult.
And, adding onto that, he feels a tiny, inexplicable urge to start walking toward the end of the strip...]
[By the time he finally manages to get back into the Tower and past the imminently dangerous floors, Mello has had quite enough. His trek from floors 29 to 1 is spent wandering around, glaring at anyone who comes near him, ruthlessly scrutinizing everything as he snaps off pieces of chocolate.
If you run into Mello on any of these floors, he'll be treading with caution. Expect to see him checking over the instruments that play themselves in the music room, or staring with his head cocked at the endlessly-repeating projection of worlds being destroyed on floor 12, or trying to figure out how the water in the aquarium keeps itself upright, among other things.
Of course, by the time he finally reaches the cafeteria, all of that chocolate has taken its toll on him. He collapses against the nearest trash can and starts to puke. Guess who's standing out as a shining beacon of "did not eat the oatmeal first"?]

no subject
If I told you it's one of the more powerful monsters in the tower, would you believe me?
no subject
...Monsters?
[His voice is flat, and he raises an eyebrow, imploring her to explain.]
no subject
[Her tone and expression are neutral as she explains this, as if she's said this a few times before to others, and she points a finger at the curtain.]
There are floors where interacting with something will lead to you getting attacked, regardless of the time of day. This is one of those floors.
no subject
What is this, some kind of funhouse? [He huffs, casting a sidelong glance at one of the curtains.] I don't have time for games.
[As skeptical as he sounds, he can't outright deny the possibility that the girl might be telling the truth. After all, if shinigami and murder notebooks exist, it wouldn't be that much of a stretch to assume that other monsters were real, too.
He just isn't sure if he wants to take the plunge and see if she's telling the truth or not.]
no subject
Good, because this isn't a game.
Look, you can either pull back the curtain and get mauled on your first day here, or you can leave it and you'll be able to see the less deadly monsters as you explore the tower.
no subject
I'm not afraid of monsters.
[He puts his finger on the trigger and glares at a curtain, as if he's about to fire a shot right through it. But he doesn't, and instead he crosses the room over to the girl in quick, long-legged strides. He keeps the hand holding his gun at his side, never taking his finger off of the trigger.]
But I don't feel like wasting all my ammo right now. [He cats another sour glance back at the curtains, then takes a step onto the stairs.] I guess I'll just have to take my chances with the "less deadly" ones, huh?