Animus Moderators (
animusmods) wrote in
towerofanimus2013-02-21 11:38 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- *event,
- [au2] john egbert,
- [au5] saber (stay night),
- [ou] dave strider,
- [ou] feferi peixes,
- [ou] felix (golden sun),
- [ou] legolas,
- [ou] meiling hong,
- [ou] minato arisato,
- [ou] ryoji mochizuki,
- [ou] sephiroth,
- [ou] sheba (golden sun),
- [ou] shion uzuki,
- [ou] suzaku kururugi,
- [ou] yu narukami,
- [ou] zelda (oot)
Something Unexpected
Characters: characters selected to go into the elevator
Setting: the admin levels
Format: any
Summary: The admin elevator has been left open, its destination preprogrammed. Where is it going to take you?
Warnings: general horror warnings for now
The elevator doesn't announce itself when its doors slide open. There's no alarm, no message to be found about it. It sits open and waits for anyone curious enough to enter. There's a barrier on it that locks out anyone without a collar, and it isn't going to stay long, but aside from that there appears to be no security. There's nothing stopping someone--or multiple someones--from climbing into the elevator and going down.
Where's it going? Who knows.
Hub Area
A lounge area with sofas and chairs. It's large enough to hold the entire group, constructed similarly to the dorm rooms, and is connected to five doors.
Door One
???
Door Two
???
Door Three
???
Door Four
???
Door Five
???
Setting: the admin levels
Format: any
Summary: The admin elevator has been left open, its destination preprogrammed. Where is it going to take you?
Warnings: general horror warnings for now
The elevator doesn't announce itself when its doors slide open. There's no alarm, no message to be found about it. It sits open and waits for anyone curious enough to enter. There's a barrier on it that locks out anyone without a collar, and it isn't going to stay long, but aside from that there appears to be no security. There's nothing stopping someone--or multiple someones--from climbing into the elevator and going down.
Where's it going? Who knows.
Hub Area
A lounge area with sofas and chairs. It's large enough to hold the entire group, constructed similarly to the dorm rooms, and is connected to five doors.
Door One
???
Door Two
???
Door Three
???
Door Four
???
Door Five
???
no subject
I can hold it off from attacking at least once if it comes to that. If it's fast, that may not help very much.
[He fought with a guy with no head once, he knows the legs thing may mean nothing.]
no subject
I could try stunning it, maybe... depending on how strong it is, it might be good to summon something, too. I'll get my Djinn ready.
[The Jupiter Djinni Ether is standing by for summoning!
...if she can just get enough for Procne or Thor, or even Atalanta, that might be more helpful...]
no subject
These are translated into our language, when nothing else is. Is someone helping us? *Dax had been the one with that portable translation device, wasn't he? Enoch smiles a little at the thought of having inside help, and goes to find that cell's number on the box.*
...Get ready. I believe this will lower the...gate.
*Once he sees everyone's ready, he flips the switch or presses the button or whatever on the interface seems linked to that cell.*
no subject
no subject
On the box, the cell of course reads as unlocked. There is something else, though:
Force fields unlocked in 10 seconds. Please stand by.
There are six cells. The remaining five contain a Darknut, missing armor but with unnaturally bulging muscles, a Centaur with six clawed arms instead of four human ones, an Uruk-hai, three yellow ChuChus twice the size of a normal one, and two half-mutilated Ramps that seem to be quite a bit faster than their standard counterparts.]
no subject
Hurry! All of them will be freed in ten seconds!
no subject
Gather around me as soon as you can! I'll try to get us all out of here!
no subject
no subject
That's what's basically running through Sheba's mind as she breaks away from the rest of the group to run for that button. As soon as she can, she slaps her hand down on it before immediately turning back to run for Felix and the others.
Please don't let her get ditched, please don't let her get her face eaten off by monsters, please let her make it out safely-!
This actually frightens her a lot more than it should, all things considered. But these creatures just look unnatural.]
no subject
Five seconds!
*He'll hold his hand out to Sheba to pull her in when she draws near so she can join them as soon as possible, if she needs the help.*
no subject
no subject
Go, go, go..!
no subject
1/2
They reappear in the first area of their adventure. The room is dark; no light shines on its floor. They are just in front of the door that would take them out into the the hub area.
That door is locked.]
2/2
They are at the very beginning once again. They are much farther from their second goal than they were just moments before, and there are now monsters loose.
There is movement in the hallway up ahead.
The retrieval units are now active.]
no subject
...All right...we must stay calm... Do we have a way around the retrieval units?
no subject
Aside from trying to fight our way through... I'm not sure I could cast enough ethers to put them all to sleep.
no subject
[Sheba's hatred for Jason has intensified; that is an absolute fact. She takes a few steps away from the others, casting a displeased glance at the door, and turns her attention down the hallway.]
I'm going to try and get to that other hallway. If I take too long getting back, don't come after me, just try and find another way out!
[With that, she takes off down the hallway.]
Haze!
[Felix will know what that means - she certainly used that particular Djinni enough during their travels. When Sheba fades from view, it's not just because of the darkness, but also because of the haze of vapors that appears, seeming to take it with her as it vanishes.
The Jupiter Djinni Haze has been unleashed and is standing by for summoning!]
no subject
Therefore, when haze fills the hallway, they hesitate. They cannot simply eliminate Sheba's abilities as they might normally do. Still, they seem to be able to vaguely tell her location.
They run after her.]
no subject
[Felix tries to make a grab for her at first, but misses. He can tell they've reacted to her, though, and instinctively runs forward toward the units with his blade drawn.
He screeches to a halt a few yards away and holds out an arm.]
Quake Sphere!
[The floor under a few of the units begins to shake violently for a few seconds.]
no subject
There's the matter of the door at the end of it, though...]
no subject
*Enoch calls after Sheba at the same time Felix calls for her. He begins to run forward, but the rumble of the floor shaking draws him up short beside the other man. He gets his Arch out in the meantime, having stowed it to free up a hand for Sheba earlier, and opens it. It makes him a target with its blue beam of light that doesn't cast enough to see by, but it's his trusty weapon and he may well need it.
After all, if they can see an invisible woman in the dark, what good will extinguishing light sources do?
When some of the units turn to face Felix, Enoch gets into a ready stance, waiting for them to make the first move. He may be reckless when a battle actually starts but he knows better than to rush into a group of enemies standing together.*
no subject
We can't let her go alone!
no subject
She keeps running, because while she would love to just blast these things, she knows they'll just end up overwhelmed if they all stay in one place.
When she reaches the door, though, she curses under her breath. She'll look briefly to see if there's any way she can force it open, and if she can, she'll dart right on through - if she can't, she'll turn and meet the retrieval units closest to her with a round of Sleep Psynergy.]
no subject
Meanwhile, some of the units struck by Sheba's sleep psynergy fall over--though they don't fall asleep entirely. The door is going to have to be pulled open.
Unfortunately there's no way to avoid a collar strike with so many retrieval units crowding after Sheba. Her powers are disabled.
The good news is these retrieval units can't simply snap her neck at their current strength. The bad news is they begin to beat her to death.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)