Nue "I have only one friend" Houjuu (
undefines) wrote in
towerofanimus2013-07-17 12:39 am
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Entry tags:
second ➳
Characters: Nue Houjuu and OPEN
Setting: NIGHTTIME. Any floor. Every floor.
Format: Brackets preferred.
Summary: Nighttime is for monsters, and Nue fancies herself a fearsome one.
Warnings: Might be some violence and/or death in here!
Notes: The tl;dr version of this is that Nue is using her Seeds of Unknown Form to frighten people. Given the nature of this post, I am absolutely okay with other characters attacking and even killing her! However, there's only so many times Nue would allow herself to be hurt or killed playing the same game, so if you would like to have your character do so, please contact me by PM/Plurk/AIM first. Thanks!
This post is also open for non-violent stalking of characters Nue thinks are ~interesting~. You probably know who you are.
[As time has passed, Nue has grown increasingly bored and restless. She doesn't care about the latest news; none of the souls lost from this place are ones she cares for, as far as she knows. So, her search for entertainment in the night has grown more active.]
[She kills any monsters she comes upon, whether the detect her for what she is or not. Her weapon had not appeared with her in her trunk, and she lacks the skills necessary to craft a replacement, but she makes do with a simple metal rod from the workshop. She derives no particular pleasure from this, but the creatures here seem largely mindless, and they get in her way. Fellow monster or not, she feels no guilt.]
[When she finds one of the other residents that has managed to garner her interest, or another who seems to be noteworthy in some fashion, she silently follows them, observing their actions without revealing herself. It's fruitful, sometimes, in that at least she learns a little more about their habits. If she's lucky, they might even do something entertaining to watch. In the latter case, or if something makes her curious, she'll even strike up a conversation with them.]
[But by far her favorite game is the one in which she plays at being a monster herself. She favors the floors that are tense at this hour, but lacking in intrinsic hazards—the maze on Floor 8, the storage room on Floor 40, the hospital ward on Floor 56, and so on—but by no means does she limit herself to those alone. The only ones she avoids entirely are those that limit her abilities. She floats above the ground, feet never touching the floor as she moves soundlessly through the Tower; once she has spotted a target, she stalks them, taking some time to observe before she begins her game.]
[She stays out of sight, and at first she only makes the slightest of noises, letting her feet drop against the floor to mimic the sound of a single footstep, or dragging her nails along a wall. But then those noises come more frequently, louder and with more purpose. She drags her weapon along the walls, creating the sound of scraping metal. She wails strange, eerie noises and laughs unsettling staccato sounds. Her moans are certainly those of a monster.]
[It's then that she starts to move in and out of her target's field of vision, never staying for long. She darts and hides herself among the Tower's natural obstacles as she follows, sometimes high in the air, sometimes close along the ground.]
[What do you do?]
Setting: NIGHTTIME. Any floor. Every floor.
Format: Brackets preferred.
Summary: Nighttime is for monsters, and Nue fancies herself a fearsome one.
Warnings: Might be some violence and/or death in here!
Notes: The tl;dr version of this is that Nue is using her Seeds of Unknown Form to frighten people. Given the nature of this post, I am absolutely okay with other characters attacking and even killing her! However, there's only so many times Nue would allow herself to be hurt or killed playing the same game, so if you would like to have your character do so, please contact me by PM/Plurk/AIM first. Thanks!
This post is also open for non-violent stalking of characters Nue thinks are ~interesting~. You probably know who you are.
[As time has passed, Nue has grown increasingly bored and restless. She doesn't care about the latest news; none of the souls lost from this place are ones she cares for, as far as she knows. So, her search for entertainment in the night has grown more active.]
[She kills any monsters she comes upon, whether the detect her for what she is or not. Her weapon had not appeared with her in her trunk, and she lacks the skills necessary to craft a replacement, but she makes do with a simple metal rod from the workshop. She derives no particular pleasure from this, but the creatures here seem largely mindless, and they get in her way. Fellow monster or not, she feels no guilt.]
[When she finds one of the other residents that has managed to garner her interest, or another who seems to be noteworthy in some fashion, she silently follows them, observing their actions without revealing herself. It's fruitful, sometimes, in that at least she learns a little more about their habits. If she's lucky, they might even do something entertaining to watch. In the latter case, or if something makes her curious, she'll even strike up a conversation with them.]
[But by far her favorite game is the one in which she plays at being a monster herself. She favors the floors that are tense at this hour, but lacking in intrinsic hazards—the maze on Floor 8, the storage room on Floor 40, the hospital ward on Floor 56, and so on—but by no means does she limit herself to those alone. The only ones she avoids entirely are those that limit her abilities. She floats above the ground, feet never touching the floor as she moves soundlessly through the Tower; once she has spotted a target, she stalks them, taking some time to observe before she begins her game.]
[She stays out of sight, and at first she only makes the slightest of noises, letting her feet drop against the floor to mimic the sound of a single footstep, or dragging her nails along a wall. But then those noises come more frequently, louder and with more purpose. She drags her weapon along the walls, creating the sound of scraping metal. She wails strange, eerie noises and laughs unsettling staccato sounds. Her moans are certainly those of a monster.]
[It's then that she starts to move in and out of her target's field of vision, never staying for long. She darts and hides herself among the Tower's natural obstacles as she follows, sometimes high in the air, sometimes close along the ground.]
[What do you do?]
no subject
Come out come out wherever you are....
no subject
no subject
Oh my... I've found myself a little pixie, have I? Tell me, sprite, do you know how to dance?
no subject
[When she speaks, she doesn't try to disguise her voice, letting her game drop here.]
I might. There are a lot of games I know.
no subject
[She was piecing the voices she'd heard in their respective meetings together. It made her smile low, a cunning and playful little grin.]
So many secrets, so many surprises... what do you have in store for me today, I wonder? Are you human... or something else, I wonder?
no subject
[She remains where she is, half-hidden. One of her hands traces down the curved stone of statue's melting flesh, her touch light and almost caressing. The smile she wears is much the same as Chloe's.]
What if I told you to find out for yourself? What would you do then?
no subject
And here I wondered if there was something interesting about you when we met... You've given me a little game, to learn what it is that makes you you.
no subject
Is that so? Humans these days sure are a curious bunch. Always so eager to strip the mystery from the unknown.
[Abruptly, she skips back, putting distance between the two of them—but also leaving herself out in the open.]
But, you know, sometimes that mystery is what makes things beautiful.
no subject