firstnothing (
firstnothing) wrote in
towerofanimus2013-09-02 06:22 pm
A whole new world o/`
Name: Xemnas and ANYONE
Format: Prose, Actions. Whatever people are most comfortable with; beginning prose.
Setting:Room 2-10, then Travel Time to Floor 61.
Summary: Dude, Where's My Castle? Or, Xemnas Arrival.
Warnings: Possibly violence. Possibly not. Very brief nudity. Will update as things happen.
Notes: Limited number of locations to start with, because hugegame is huge.
Sleep paralysis is a new experience, and is waited out with measured patience. Not being able to move isn't particularly alarming, as it doesn't come with pain or disorientation. The room is unfamiliar. That.. is more troubling. Unusual outfit: check. Collar: check. The white didn't bother him overmuch, even though it wasn't as comfortable as the uniforms he'd painstakingly made. A search of the collar finds no fasteners, and pulling on it did no good so he doesn't waste his time trying to tear it free. Both notes are skimmed then set on the bed; the chances of a world that didn't exist being destroyed were slim. It was of no concern. What was ... was being somewhere he shouldn't be, and attempting to form a corridor of darkness to the castle failing outright.
Xemnas, being a fairly practical creature, comes to the conclusion that finding out where he is, is a reasonable good step.
If any of his new roommates are there, he politely disregards the presence of others in favor of standing, investigating the chest at the foot of the narrow bed and almost immediately stripping out of the white skin-tight outfit that had been provided him and replacing it with the black uniform of the Organization.
Sometimes free shows can't be helped.
--
It doesn't take long before he's satisfied with what he knows of the dormitory floors. People aren't his concern, and he doesn't bother to greet anyone he comes across. He'll query individuals later, once he has a solid map in his mind of where he is. He couldn't use a corridor to get somewhere he hadn't been before, after all. If he's stopped, well, that's different.
Then peaceful, patient elevator travel. There were only a certain number of floors it would stop at but he'd investigate each one eventually.
--
The elevator opening to a grassy plain is unexpected, as are the distant mountains. Did the elevator connect to entirely different worlds, a peculiar technological version of world-hopping? This is worth investigating a little more thoroughly, and in short order there is a dark shape moving through the waist-deep grass, almost but not quite curious. It seems like a peaceful place, and aside from plants, Xemnas could detect no other obvious signs of life in his immediate vicinity.
He doesn't notice the clouds at first. Or the mountains.
Because honestly, the holes in the ground are much more attention-grabbing, and difficult to spot.
He finds one the hard way. There's a yelp as the ground he expected to be underfoot in his next step simply isn't there, sending him tumbling into some til-now hidden pit. Falling to one's demise probably normally elicits more of a reaction than vague irritation that that was incredibly undignified, but killing a Nobody by dropping them from great heights doesn't usually work.
Especially when they can teleport. Xemnas relied on line of sight, but his reactions were quick enough that he's not falling for more than a moment before he flickers into being above the hole and just to one side, dropping a few feet back onto the grass with a thump. Frowning, the edges of the pit are carefully explored. He's.. going to be here a while.
Format: Prose, Actions. Whatever people are most comfortable with; beginning prose.
Setting:Room 2-10, then Travel Time to Floor 61.
Summary: Dude, Where's My Castle? Or, Xemnas Arrival.
Warnings: Possibly violence. Possibly not. Very brief nudity. Will update as things happen.
Notes: Limited number of locations to start with, because hugegame is huge.
Sleep paralysis is a new experience, and is waited out with measured patience. Not being able to move isn't particularly alarming, as it doesn't come with pain or disorientation. The room is unfamiliar. That.. is more troubling. Unusual outfit: check. Collar: check. The white didn't bother him overmuch, even though it wasn't as comfortable as the uniforms he'd painstakingly made. A search of the collar finds no fasteners, and pulling on it did no good so he doesn't waste his time trying to tear it free. Both notes are skimmed then set on the bed; the chances of a world that didn't exist being destroyed were slim. It was of no concern. What was ... was being somewhere he shouldn't be, and attempting to form a corridor of darkness to the castle failing outright.
Xemnas, being a fairly practical creature, comes to the conclusion that finding out where he is, is a reasonable good step.
If any of his new roommates are there, he politely disregards the presence of others in favor of standing, investigating the chest at the foot of the narrow bed and almost immediately stripping out of the white skin-tight outfit that had been provided him and replacing it with the black uniform of the Organization.
Sometimes free shows can't be helped.
--
It doesn't take long before he's satisfied with what he knows of the dormitory floors. People aren't his concern, and he doesn't bother to greet anyone he comes across. He'll query individuals later, once he has a solid map in his mind of where he is. He couldn't use a corridor to get somewhere he hadn't been before, after all. If he's stopped, well, that's different.
Then peaceful, patient elevator travel. There were only a certain number of floors it would stop at but he'd investigate each one eventually.
--
The elevator opening to a grassy plain is unexpected, as are the distant mountains. Did the elevator connect to entirely different worlds, a peculiar technological version of world-hopping? This is worth investigating a little more thoroughly, and in short order there is a dark shape moving through the waist-deep grass, almost but not quite curious. It seems like a peaceful place, and aside from plants, Xemnas could detect no other obvious signs of life in his immediate vicinity.
He doesn't notice the clouds at first. Or the mountains.
Because honestly, the holes in the ground are much more attention-grabbing, and difficult to spot.
He finds one the hard way. There's a yelp as the ground he expected to be underfoot in his next step simply isn't there, sending him tumbling into some til-now hidden pit. Falling to one's demise probably normally elicits more of a reaction than vague irritation that that was incredibly undignified, but killing a Nobody by dropping them from great heights doesn't usually work.
Especially when they can teleport. Xemnas relied on line of sight, but his reactions were quick enough that he's not falling for more than a moment before he flickers into being above the hole and just to one side, dropping a few feet back onto the grass with a thump. Frowning, the edges of the pit are carefully explored. He's.. going to be here a while.

Re: floor 61
[He looks up at the man.]
...You new here or something?
Re: floor 61
[He tilts his head back to watch the watching clouds, and again the urge bubbles up to wave. The urge is squelched.]
Do you know why they have eyes?
[What! A question in return? It takes Xemnas a moment to process this, before giving a nod.]
I am. I have been warned that nearly everything may kill me, but I'm sure I'll discover the rest in time.
[He's awfully calm about this.]
Re: floor 61
Well, at least you know that. And you know you need to eat the oatmeal to eat anything else, right?
Re: floor 61
It's good to know that food is actually provided. I was not aware there would even be oatmeal.
[The nobody's tone turns just a touch wistful.]
Is it plain, or might it be too much to hope for raisins?
[He has priorities.]
Re: floor 61
[He won't mention how it's all just glamoured nutrition bars.]
Re: floor 61
[Wow, Xemnas sounds like he actually means that too. Who'd take plain oatmeal over whatever else might be in the offering?? ..Nutrition bar or otherwise.]
Re: floor 61
...Don't you mean taste?
Re: floor 61
No. Texture. I have no preferences in flavor, but the way a food item feels while being eaten can be diverting. Crunchy things are ideal for this, but sometimes not.
Re: floor 61
Huh. You're the first one I've met with that sort of view.
Re: floor 61
[Xemnas' path is winding and DEFINITELY not straight line but he's yet to fall into a hole. There were mountains to investigate,]
There are worse things than bland food. I'm sure you can think of some. What is your name, stranger?
Re: floor 61
Lancer. And yours?
Re: floor 61
[Hey, a rock. It's not a big rock but it's big enough, and Xemnas takes the time to carefully edge it to one of the nearby hidden holes once said pit is found, and push it in.
It takes a long time for the sound of clattering to stop, and even then it's by distance, not hitting the bottom.]
I think there is very little wrong with my kind but others disagree. Everyone must be something, after all. Are there other things, such as the plain oatmeal, I should know about?
Re: floor 61
[He watches Xemnas fill the hole.]
You know, it would be easier if we just removed all of the grass.
Re: floor 61
[It's not bragging. There's really no inflection at all to his voice, no emotional fluctuations at all. If Lancer was going to hang around, it was simple sense to make sure he didn't get horribly maimed. Not immediately anyway.]
Yes, it would be I suppose. I was merely checking depth. I believe these pits go at least deep enough to reach terminal velocity. Clearing the entire prairie of grass would require a tremendous fire.
Re: floor 61
[After all, Lancer is the Heroic Spirit here.]
And if you want fire, I've got fire aplenty.
Re: floor 61
[And Xemnas isn't heroic at all. But he does have a firm sense of obligation.]
Would there be ill effects to setting the place alight, beyond the questionable intelligence of doing so while we are in the aforementioned grassland?
Re: floor 61
...Uh...I didn't think of that.
Re: floor 61
Then perhaps forgoing the burning of the entire prairie would be a good idea. Perhaps once we are on the mountains you can burn everything to ash. Let them watch that instead.
Re: floor 61
...Right. I dunno if I wanna burn it all to ash. Just enough so people can see the holes.
Re: floor 61
If one pays attention to where one is going, then the pits are no real risk. It would be a magnificent way to inconvenience an enemy however, once you know where the pitfalls are.
Re: floor 61