Tetra [Princess Zelda] (
stop_calling_me_zelda) wrote in
towerofanimus2014-04-02 08:45 pm
Entry tags:
(no subject)
Characters: Tetra an OPEN
Setting: multiple locations
Format: action spam
Summary: Tetra's spent a couple of week on the remnants of her world and now she's back.
Warnings: None yet, will update if this changes
[Dorm Room 01-09]
[She hadn't quite expected to wake up in her bed in the tower but she did. It was better than the tireless, hungerless wasteland that as her world though. For awhile she just lays in her bed and, oddly, takes comfort in being here instead of there.
Eventually gets up though, checks her things to make sure no one got nosy while she was gone and then leaves her room.]
[Floor 33]
[Tetra... isn't one for farming. She's still more suited to the sea, to getting food when they stop at different islands or raid other ships, but it's nice to stop once in awhile and see if anyone else is making use of it. Someday, she might try her hand at it. If only to keep herself from getting bored (which didn't frequently happen with the tower and its administrators) while they still had time to live.
And it was pretty neat to see plants and food actually growing, even if it is just glamour.]
[Floor 25 - closed to Zelda]
[Training with Zelda. She's still not used to it, probably never will be, but Zelda was experienced and had a lot she could teach the younger princess. She found her vest, tank top and shorts from among her things. The clothes showed the wear and tear of two years in the tower, several places clearly patched by someone who isn't used to things like sewing.
And then she headed to the meadow floor. There was plenty of space there for them both, somewhere that Tetra wouldn't have to worry about hurting anyone accidentally.]
[Floor 14]
[Sometimes you just need a little bit of fun. That's what brought Tetra to the fourteenth floor where she starts poking through the collection of movies and games for something to watch or play. Maybe Link or someone will come by and play a game with her.]
Setting: multiple locations
Format: action spam
Summary: Tetra's spent a couple of week on the remnants of her world and now she's back.
Warnings: None yet, will update if this changes
[Dorm Room 01-09]
[She hadn't quite expected to wake up in her bed in the tower but she did. It was better than the tireless, hungerless wasteland that as her world though. For awhile she just lays in her bed and, oddly, takes comfort in being here instead of there.
Eventually gets up though, checks her things to make sure no one got nosy while she was gone and then leaves her room.]
[Floor 33]
[Tetra... isn't one for farming. She's still more suited to the sea, to getting food when they stop at different islands or raid other ships, but it's nice to stop once in awhile and see if anyone else is making use of it. Someday, she might try her hand at it. If only to keep herself from getting bored (which didn't frequently happen with the tower and its administrators) while they still had time to live.
And it was pretty neat to see plants and food actually growing, even if it is just glamour.]
[Floor 25 - closed to Zelda]
[Training with Zelda. She's still not used to it, probably never will be, but Zelda was experienced and had a lot she could teach the younger princess. She found her vest, tank top and shorts from among her things. The clothes showed the wear and tear of two years in the tower, several places clearly patched by someone who isn't used to things like sewing.
And then she headed to the meadow floor. There was plenty of space there for them both, somewhere that Tetra wouldn't have to worry about hurting anyone accidentally.]
[Floor 14]
[Sometimes you just need a little bit of fun. That's what brought Tetra to the fourteenth floor where she starts poking through the collection of movies and games for something to watch or play. Maybe Link or someone will come by and play a game with her.]

no subject
[Zelda is hardly going to complain about Tetra wanting to make certain she can fight back in any potentially dangerous situation. The labyrinth and how vulnerable they were made in the beginning is still fresh enough in her mind.
She takes a few strides away from Tetra, placing herself in front of her with her legs roughly shoulder-width apart, one slightly in front of the other.]
Do you remember your ready stance?
no subject
I think I got it.
no subject
[Her correction comes quickly, but not harshly. Experience with swordfighting means the footwork is the easy part.]
Now, let us begin with a few simple hand strikes to warm up. Remember, speed and accuracy over force.
[They are small and light; simply overpowering the opponent will rarely be an option. But that hardly makes them defenseless. Zelda demonstrates with a few quick jabs, stabbing an invisible enemy's weak points with precision.]
no subject
Got it.
[She watches Zelda, admiring her skill and how long it must have taken her to learn all that before imitating. For a long time, growing up on a pirate ship, strength had always been important but Zelda's got a good point.]