Patrick Dawn (
bashfulshifter) wrote in
towerofanimus2013-12-16 07:32 pm
Entry tags:
- [au3] archer (prototype),
- [ou] amelia (fire emblem),
- [ou] asch the bloody,
- [ou] elena,
- [ou] ganondorf dragmire,
- [ou] hidetoshi odagiri,
- [ou] lancer (zero),
- [ou] lucifel,
- [ou] nue houjuu,
- [ou] patrick dawn,
- [ou] reno,
- [ou] romeo,
- [ou] sephiroth,
- [ou] shinji matou (extra),
- [ou] shion,
- [ou] tobias,
- [ou] zelda (oot)
Jason's hoarde of angry nurses
Characters: You. Yes, you!
Setting: December 16th through 21st, all the places!
Format: Any!
Summary: Plague doctorpanic shenanigans for the Into An Abyss event, day two and onwards until the pesky creatures stop annoying everyone. Or in the case of non-orange-collared people, maiming them.
Warnings: Monsters! Battles! Death! Orange collar badassery! The Tower! Too much to handle!!
[After a day of putting things into the strange portal on floor twenty-three, something finally comes out. Many somethings. And it seems they are not satisfied with only the stray finger to nibble on...]
PLAGUE DOCTOR BEHAVIOR GUIDELINES
- Plague doctors use physical attacks, ripping and tearing their victims to pieces with hands and teeth. They travel very quickly and, when slipping in and out of reality, can seem to teleport from one spot to the next unpredictably.
- Characters whose collars are yellow, green, blue, indigo, and violet will be attacked if the plague doctors notice them.
- Characters whose collars are yellow, green, blue, indigo, and violet cannot harm the plague doctors. They must hide or run.
- Plague doctors become more powerful the closer to violet the character they are attacking is. A plague doctor attacking a character with a yellow collar will be weaker than the same one attacking a character with an indigo collar.
- Characters whose collars are orange will be completely ignored by the plague doctors unless the character directly attacks one.
- Characters whose collars are orange are capable of injuring and killing plague doctors, provided the means by which they attack are entirely mundane. They cannot receive enchanted items from other characters, for example.
- Plague doctors can only be killed by completely destroying the head. It has to be crushed into pieces.
- Plague doctors will carry any retrieval unit they notice into the rift they came from.
Label the date/time/location in the header, basic mingle stuff.DO NOT forward-date anything to Wednesday the 18th or later until further notice. Edit: Open from the 16th through to the 21st! Go nuts!
Setting: December 16th through 21st, all the places!
Format: Any!
Summary: Plague doctor
Warnings: Monsters! Battles! Death! Orange collar badassery! The Tower! Too much to handle!!
[After a day of putting things into the strange portal on floor twenty-three, something finally comes out. Many somethings. And it seems they are not satisfied with only the stray finger to nibble on...]
PLAGUE DOCTOR BEHAVIOR GUIDELINES
- Plague doctors use physical attacks, ripping and tearing their victims to pieces with hands and teeth. They travel very quickly and, when slipping in and out of reality, can seem to teleport from one spot to the next unpredictably.
- Characters whose collars are yellow, green, blue, indigo, and violet will be attacked if the plague doctors notice them.
- Characters whose collars are yellow, green, blue, indigo, and violet cannot harm the plague doctors. They must hide or run.
- Plague doctors become more powerful the closer to violet the character they are attacking is. A plague doctor attacking a character with a yellow collar will be weaker than the same one attacking a character with an indigo collar.
- Characters whose collars are orange will be completely ignored by the plague doctors unless the character directly attacks one.
- Characters whose collars are orange are capable of injuring and killing plague doctors, provided the means by which they attack are entirely mundane. They cannot receive enchanted items from other characters, for example.
- Plague doctors can only be killed by completely destroying the head. It has to be crushed into pieces.
- Plague doctors will carry any retrieval unit they notice into the rift they came from.
Label the date/time/location in the header, basic mingle stuff.

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He falls quiet, thinking things over, "It may be there is only so much he can do while he is trying to stop Aria and her people. Some processes can't be rushed, but wouldn't it make more sense for him to leave us dead if he plans on a big attack to stop everything? Or is he just trying to distract us as much as we are trying to distract him?"
In that case, it wouldn't really matter if he sent people back because whatever they were working on before they died would have been disrupted by at least a day. Still, something doesn't feel right to Diarmuid and that makes him feel even more uneasy about this whole thing than before.
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"I don't understand it, but it might be smarter not to question it right now. That said...we have no way of knowing if he'll catch on and realize reviving us might be a bit stupid at the moment, so be careful."
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"Otherwise, I don't know that you have to worry much about anything happening to me. I am going to be sticking by your side. There is no way I am going to leave you alone when we don't know what the new fluid is going to do to you."
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"A researcher should follow through on his work. I wouldn't be so cowardly as to ask anyone else to test it if I wasn't willing to take that risk myself."
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"However, those worries aside, there is something I should talk to you about if you are awake enough to listen."
Translated: What do I have to do to get you to take better care of yourself, idiot? Oh, will a distraction work?
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"Of course I'm awake enough." He was conscious and lucid, just incredibly tired. "What is it?"
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What if he screws everything up?]
You know I am completely yours, right? You will always be the most important thing to me. You come before everything else.
[Why does Diarmuid get the feeling he is going about this all wrong?]
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"I don't necessarily agree with it, but if it can't be helped then it simply can't be helped."
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Unconsciously, his hand goes to the triangular pin on his collar. It's small and tarnished, probably something Waver hasn't even noticed yet, though Diarmuid's action should draw his eyes right to it.
"You will..." His hand drops away from his collar and slides into his pocket. He pulls out a pin, similar, but not nearly in such bad shape at the one on his collar and holds it out toward Waver. "You will join me, right? You won't leave me alone?"
...
Yeah...he's definitely doing this wrong.
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The motion cut off whatever Waver thought it only was, gaze shifting between Diarmuid and the pin for a few moments of confused silence. That was unfortunately not nearly enough information for even a genius to grasp what was really being asked here, and so the confusion on his face only intensified many times over.
"Diarmuid, I-...this is-....I'm not sure that I f-follow, are you..."
Using the current situation as context (and having a knowledge of relationship protocols that came almost entirely from fiction) the conclusion seemed obvious if extremely outlandish.
Although it must have been a very straightforward question from Diarmuid's perspective, so why was Waver turning some indescribable shade between a mortified red and near-hysterical purple?
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However, instead of starting to explain how Reno had asked him to join the Turks and wanted Waver to join too, Diarmuid finds different words popping out of his mouth in the form of a question, "What exactly do you think I am asking?"
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"It sounds an awful bloody lot like you're t-trying to propose to me, you know!"
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Finally he gives up and just buries his head in his hands, "If Father could see this, he would be laughing so hard right now..."
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"Wh-what were you asking?"
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Like at some point when both he and Waver aren't about to die of embarrassment in the middle of the Infirmary...
He drops his hands from his face and holds out the pin again, "Let me try this once more. Have you met a man by the Reno yet? He's got red hair and, like me, has been foolish enough to gather something of a large family here. Also, like me, he fights with that family. They call themselves the Turks or, actually I believe they just renamed themselves Ragnarok to give themselves more of an identity in the Tower. I've been working with him on and off, and the weapon distribution I was doing the other day was part of their humanitarian efforts. You know getting those weapons out is something I've wanted to do for a long time, and they gave me the chance to do it in an organized and widespread manner."
The hand that isn't holding the pin out to Waver finds its way back to the pin on Diarmuid's collar, "He asked me to join them with the understanding that if my loyalty to them ever conflicted with my loyalty to you, I would pick you over them. Not only did he understand, he approved of me putting you first. After what happened with Pandora...I have been afraid to connect with any other group. You know this, but I think... I think he's doing the right thing for everyone and I wanted to help."
"He said I could ask you to join too. So we don't have to keep facing this fight alone. We can always fall back on them if we need to. But this isn't just for you and me. It's for everyone we are connected to. It will make both of our families stronger..."
no subject
"Ragnarok...fitting name, I should say." Examining the pin, Waver's frown turned to a smirk as his gaze fixed on Diarmuid again.
"If that's what you want to do, of course I'll follow you wherever you go. Reno's got a reasonably good head on his shoulders, I can't say I mind answering to him."
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And does he really want to know?
On top of that, Diarmuid can't help but get the feeling that this is going a little too well, especially after how things started. He swallows the suddenly lump in his throat and tries to smile. It doesn't work too well.
"You're going to kill me with that pin the moment I look away, aren't you?"
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The smile on his face was not a particularly friendly one.
"How did he know and more importantly, who else does?"
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"How troublesome. Your brother's sure to be the death of me one of these days--actually no, the reverse is far more likely."
He shook his head, though the worst of his irritation had seemingly passed.
"Reno's no better, but at least he's got a functioning brain in his head. For now, I find that probably the least objectionable group to align myself with."
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His hand falls away and then Diarmuid laughs softly, "Don't think this is going to be easy, though. I wouldn't expect him to really give people like me and you orders. Considering our levels of experience, he's probably looking more for partners than recruits. Maybe I'm wrong, but...I don't think he's the kind leadership comes to naturally. I have a feeling that even though he will never ask for it or admit to it, help in that field won't be turned away."
More than once, Reno has reminded Diarmuid of his old friend Oscar. Oscar had been a good leader when he needed to be, but deep down, he had never been comfortable with the role. Something had just never fit right, and Diarmuid senses that same ill fit from Reno sometimes.
no subject
Shrugging off the moral confusion of the matter, Waver sounded less than concerned. "I was assuming along the same lines myself. He doesn't strike me as the 'leader' type--if he is, he'd be a bloody unwilling one like me. Odds are he's the kind to feel better working in a group of reliable and sensible people."
no subject
It doesn't feel that way, though. It really doesn't.
"I understand. And I think you are right. It's hard to explain exactly, but it feels to me like he has taken up the role not because he wants to but because someone has to and there is no one else to do it here. So far he seems to be doing a good job of gathering intelligent and hard working people around him, so if nothing else he seems to be a good judge of character."
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"As for Reno, that seems to be in line with my own estimation. If nothing else I doubt he's going to actively fuck us over, which is about as close to trust as I get half the time."
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*pats* It's okay. :-D
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