Animus Moderators (
animusmods) wrote in
towerofanimus2014-04-27 06:16 pm
Ex Machina; Infiltration
Characters: Riki and the infiltration team
Setting: administrative levels
Format: any
Summary: Riki's efforts must be sabotaged. Stealth is the name of the game and time is of the essence.
Warnings: psychological horror
Though the chipped unit does not follow, he sees to it that the team advances the rest of the way. At the end of the lit corridor is a set of double doors, heavy-duty polished metal with small windows set into each one.
Through the windows, a massive machine is visible, connected to thousands of holographic screens that are hard to make out at the speed at which they're being manipulated. The machine sits in the center of the room and is networked to four elaborate terminals stationed along the walls via a complex tangle of panels, wires, and towers. Each of these terminals controls its own set of floating screens; the sheer amount of holographic monitors in the room is disorienting, and really, it's hard to tell what's connected to what.
In the chair in the middle of the enormous set-up is Riki, maneuvering all of the screens with the same ease with which most people breathe. His back is to the doors that lead into the room, and for the moment, he is utterly engrossed in his work.
Setting: administrative levels
Format: any
Summary: Riki's efforts must be sabotaged. Stealth is the name of the game and time is of the essence.
Warnings: psychological horror
Though the chipped unit does not follow, he sees to it that the team advances the rest of the way. At the end of the lit corridor is a set of double doors, heavy-duty polished metal with small windows set into each one.
Through the windows, a massive machine is visible, connected to thousands of holographic screens that are hard to make out at the speed at which they're being manipulated. The machine sits in the center of the room and is networked to four elaborate terminals stationed along the walls via a complex tangle of panels, wires, and towers. Each of these terminals controls its own set of floating screens; the sheer amount of holographic monitors in the room is disorienting, and really, it's hard to tell what's connected to what.
In the chair in the middle of the enormous set-up is Riki, maneuvering all of the screens with the same ease with which most people breathe. His back is to the doors that lead into the room, and for the moment, he is utterly engrossed in his work.

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Samus sets her jaw, and aims for the various tentacles, and opens fire, repeatedly. Her base blaster doesn't hit very hard, but it hits fast.
"I'll keep them occupied while I can!"
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He shoots it off, doing his best to avoid hitting people. "Stay away from the gas!"
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No, wait. As much as he wanted to run...
"We can't all leave! Now there's no doubt he's against us we can't let him take this room back!"
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"Then clear everyone out! I'll take care of the room!"
...By blowing it up.
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She whips her head around when Naoya calls out, then mutters another curse under her breath. She knows a Megidolaon when she sees it.
"If you're not getting out of here, take cover," she yells. "You don't want to be close when that spell goes off!"
With that said, Yukiko runs ahead a bit. She's worried about the unit that led them down, but she's more concerned with trying to clear out the hallway.
She doesn't stop to call out her Persona's name; she doesn't need to. Her focus is on clearing a path, and with that, she casts Maragidyne, doing her best to concentrate solely on the metal tendrils in front of them.
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He's got no idea what the thing that has Naoya can do, but he's not about to let the guy suffer either. He's seen too many monsters take out people with things like this...
With a sudden movement, he lashes out at Naoya trying to knock him out.
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She pauses at the sight of the melted machines.
"Yukiko, how fast can you do that again?"
Yukiko has herself a body guard while she charges up again.
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Still, Reno's idea isn't a bad one, though the first blow bounces off of his shield and back into Reno's face. Any subsequent blows should be enough to take him out, though. He's not exactly the physical powerhouse of the group.
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She doesn't hesitate this second time, but she's still careful on her aim as she casts a second Maragidyne. Once the spell's cast, she calls out over her shoulder: "Hey, Minato-kun! Agidyne any monsters that are still in there! Fire magic hurts them!"
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Kick the tires and light the fires, big daddy.no subject
"Destroy the machine! Riki wants it, we're not goin' to let him have it. It might be the only way we get outta this."
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She cuts down any tentacles who get too close to Yukiko that the younger woman doesn't manage to take out. It's oddly cathartic watching them burn and she takes satisfaction in each one she cuts down herself.
"Fire!" she calls back into the room, "Use fire to destroy these beasts!"
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It's his free hand that gathers the fonons first, and then a sword strike to spread them - "Devil's Inferno!" The fiery shockwave that follows from where his sword touches the ground doesn't go far, but it's powerful on what it does hit, and leaves some energy in the air that can be promptly repurprosed to the next attack.
With any luck, that should hold them back a bit.
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It wasn't worth the risk. It was clear what lack of finesse could do - Ruana's new revivals were all the evidence he needed of that.
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<We need to go! Now! Forget the machine, the retrieval units can get it!>
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"I say we keep away from the machine for now! Enoch's right, we don't want to mess things up for Zo!"
Tobias raises a good point, of course. The longer they stall, the greater the potential danger. Upon catching his Keyblade again, he shouts to the others. "And, guys! If any of you need healing, I need to know ASAP."
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I got permission for this from Matt last night
Got godmod rights to Lucifel again - Ally had to miss tonight too :(
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DYNAMIC ENTRY
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rng says she has just enough magic left
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