Animus Moderators (
animusmods) wrote in
towerofanimus2014-04-27 06:16 pm
Ex Machina; Infiltration
Characters: Riki and the infiltration team
Setting: administrative levels
Format: any
Summary: Riki's efforts must be sabotaged. Stealth is the name of the game and time is of the essence.
Warnings: psychological horror
Though the chipped unit does not follow, he sees to it that the team advances the rest of the way. At the end of the lit corridor is a set of double doors, heavy-duty polished metal with small windows set into each one.
Through the windows, a massive machine is visible, connected to thousands of holographic screens that are hard to make out at the speed at which they're being manipulated. The machine sits in the center of the room and is networked to four elaborate terminals stationed along the walls via a complex tangle of panels, wires, and towers. Each of these terminals controls its own set of floating screens; the sheer amount of holographic monitors in the room is disorienting, and really, it's hard to tell what's connected to what.
In the chair in the middle of the enormous set-up is Riki, maneuvering all of the screens with the same ease with which most people breathe. His back is to the doors that lead into the room, and for the moment, he is utterly engrossed in his work.
Setting: administrative levels
Format: any
Summary: Riki's efforts must be sabotaged. Stealth is the name of the game and time is of the essence.
Warnings: psychological horror
Though the chipped unit does not follow, he sees to it that the team advances the rest of the way. At the end of the lit corridor is a set of double doors, heavy-duty polished metal with small windows set into each one.
Through the windows, a massive machine is visible, connected to thousands of holographic screens that are hard to make out at the speed at which they're being manipulated. The machine sits in the center of the room and is networked to four elaborate terminals stationed along the walls via a complex tangle of panels, wires, and towers. Each of these terminals controls its own set of floating screens; the sheer amount of holographic monitors in the room is disorienting, and really, it's hard to tell what's connected to what.
In the chair in the middle of the enormous set-up is Riki, maneuvering all of the screens with the same ease with which most people breathe. His back is to the doors that lead into the room, and for the moment, he is utterly engrossed in his work.

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"Naoya, I'll watch your back." He's thinking even if they blew the mission, if they can destroy the machine or disable it, maybe it's not a lost. "I ain't goin' to get that door open."
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The tentacle is pushed back by the revolver's bullet, but it soon swallows up the film and incorporates the new material into itself.
The door squeals as the metal is pushed further by Zelda's magic.
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"Suzaku!"
The crimson bird let out a cry, before it spread its wings as the Masukukaja spell fell on everyone within the spell's range. Enjoy that speed boost while it last.
They needed it, from how that silvery tint seemed to grow thicker...
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"Just be ready to run if they do get that door open," is the comment he gives them before letting another sword of lightning bolts fall on the machines, practically on top of (but not harming) Arturia.
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"Shit..." Enoch mutters under his breath - not that anyone could appreciate this rare occurrence. He glances about - no room at the door now, the machines are being kept in check...he runs for the door Riki left through. Is it any different from the other door? Are there any potential weaknesses? He's all but useless without his weapon...
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...after all, shooting doors worked at home!
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"Hey, door's open. Hurry up!"
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She's resigned herself to the fact she will die here, but she will not let the others die if she can help it.
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Samus sets her jaw, and aims for the various tentacles, and opens fire, repeatedly. Her base blaster doesn't hit very hard, but it hits fast.
"I'll keep them occupied while I can!"
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He shoots it off, doing his best to avoid hitting people. "Stay away from the gas!"
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No, wait. As much as he wanted to run...
"We can't all leave! Now there's no doubt he's against us we can't let him take this room back!"
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"Then clear everyone out! I'll take care of the room!"
...By blowing it up.
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She whips her head around when Naoya calls out, then mutters another curse under her breath. She knows a Megidolaon when she sees it.
"If you're not getting out of here, take cover," she yells. "You don't want to be close when that spell goes off!"
With that said, Yukiko runs ahead a bit. She's worried about the unit that led them down, but she's more concerned with trying to clear out the hallway.
She doesn't stop to call out her Persona's name; she doesn't need to. Her focus is on clearing a path, and with that, she casts Maragidyne, doing her best to concentrate solely on the metal tendrils in front of them.
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He's got no idea what the thing that has Naoya can do, but he's not about to let the guy suffer either. He's seen too many monsters take out people with things like this...
With a sudden movement, he lashes out at Naoya trying to knock him out.
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She pauses at the sight of the melted machines.
"Yukiko, how fast can you do that again?"
Yukiko has herself a body guard while she charges up again.
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Still, Reno's idea isn't a bad one, though the first blow bounces off of his shield and back into Reno's face. Any subsequent blows should be enough to take him out, though. He's not exactly the physical powerhouse of the group.
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I got permission for this from Matt last night
Got godmod rights to Lucifel again - Ally had to miss tonight too :(
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DYNAMIC ENTRY
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rng says she has just enough magic left
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