31 August 2014 @ 10:03 pm
The whole Tower went a brilliant, blinding white. Then it went black, and there was nothing. Surely this is it--something's gone wrong, something's failed, it didn't work, everyone is dead, or maybe worse--

And then light filters back in--it lights only the various residents of the Tower. No matter where in the Tower they were before this happened, they are all together again now. It appears that they are in a void, but after a few moments, as if their eyes are adjusting to it, more things become visible: the machine that may be their salvation is here. Ruana, with a visible pulse of energy encircling her, is here, but appears colorless and frozen. Aria is here.

Zo is here. And he speaks. "I can't hold her forever. We have to act now. I want to save you all, so I'll do my best. Just tell me, okay?

What do you want me to do?"
 
 
Characters: open to those staying in the machine room
Setting: machine room
Format: any
Summary: The time has come to make decisions about what will happen after everything is over.
Warnings: psychological horror (eventually)
 
 
Characters: open to those who want to fight Ruana
Setting: the lower administrative levels
Format: action, please!
Summary: It's time to take control of the Tower.
Warnings: physical and psychological horror, violence

When everyone is assembled, Zo opens up a portal--rather, he rips into space violently, as if doing anything less will cause it to snap back shut again. The way the portal quivers and shakes at the edges, it really might. He'll hurry everyone through--and they'll all step into a bedroom. The bed in the center is decorated in pink, with a large canopy and curtains surrounding the bed itself. The curtains are closed. It's silent, but the pressure is so thick in the air it's a living thing all its own. It's completely silent.
 
 
Characters: open
Setting: travelling through dead worlds
Format: any
Summary: The power has gone out, but a portal opens. Maybe all is not lost if you can gather up those who are missing...
Warnings: general animus endgame warnings
 
 
Characters: open to those trapped in cells
Setting: the cells
Format: any
Summary: Those left abandoned in the Tower have some time to speak to each other. In the middle of the room, a clock counts down...
Warnings: general animus endgame warnings
 
 
04 June 2014 @ 04:52 pm
Characters: open
Setting: floor 101/hidden floor; June 2
Format: action brackets, please
Summary: Something arrives.
Warnings: psychological horror, physical horror, violence

[The thing arrives on the twenty-third floor where no one is around to see it. But even if there was anyone except the retrieval units there, they would hardly have a chance to spot a single shadow, as the Tower pushes around and caresses the thing, hiding it away. The Tower ripples, then, and delivers the thing up and up, skipping floor after floor.

Floor one-hundred and one goes dark, and the glamour fails entirely. There's a thing lurking about in the darkness, approaching the way to the hidden floor. It can't be seen in this gloom, but it can be heard taking heavy, laden footsteps.]
 
 
Characters: open
Setting: all around the Tower from the 25th of May to the 1st of June
Format: any
Summary: A general mingle for all characters throughout the Tower.
Warnings: Standard Animus warnings; please note anything specific in the subject headers of your threads

[The Tower is stagnant, the only signs of activity confined to the second block. There isn't much time left; it might be a good idea to rest and do whatever strikes your fancy before the timer hits zero.]
 
 
24 May 2014 @ 11:08 pm
Characters: Aria, Zo, open
Setting: floor 001 for now
Format: action brackets
Summary: Aria and Zo reappear quite suddenly.
Warnings: standard animus event warnings

Aria and Zo tumble out of the elevator more than they step out of it. They look worse for wear; Zo's covered in minor scrapes and bruises, and Aria'a left arm hangs at her side uselessly, bloody and mangled. As soon as they're on solid ground, Zo turns and forces the elevator doors shut without touching them, leaving the broken car lodged in place behind it, and Aria slides to the floor, gasping for breath. They're both on high alert even for all their exhaustion.

SPEAK TO ARIA
SPEAK TO ZO
ESCAPE
-FLOOR EIGHT