link
29 February 2012 @ 02:42 am
Characters: Link (Majora's Mask) and YOU
Setting: The hallway of floor one
Format: Action
Summary: Where has Link been? Not in the Tower, but instead wandering the ruins of Termina... and now he's back. And he isn't really taking any of this too well. ENJOY.
Warnings: Writing from 3:30am. Angsting children. Timey wimey shenanigans. THREE DAYS.

[This can't be.

It can't.

It was a dream. It was a nightmare. It wasn't real.

He saw it for his own eyes. The ruins of a world he knows almost as well as his own, full of people he knew better than the people of his own, one that he had come to love. He was there. He breathed the air, felt the broken earth, walked among what was left. He couldn't stop shaking. He doesn't know how long he was there -- an hour? a day? a month? Time felt strange there. Time felt broken, too.

Time...

He still had time.

Right?

He had all the time he needed. (But if time was broken, too -- if Termina had been so utterly and thoroughly destroyed that not even time -- not even the gods -- no.)

Link can be found standing in the middle of the hallway. He is clutching a blue ocarina in his hands and he is playing a song. Just the one. Over and over and over and over and over again -- because obviously, if he keeps playing it, it has to start working again, right? He can't stop. He can't afford to. He only pauses for breath, but the song never stops.

It has to work. It has to. It will.
]
 
 
Buffy Anne Summers
29 February 2012 @ 10:31 am
Characters: Buffy and you!
Setting: Dorm room and hallway outside of it.
Format: Prose, but I'm good with whatever floats your boat.
Summary: Buffy wakes up in the Tower.
Warnings: None right now.

Read more... )
 
 
Animus NPCs
29 February 2012 @ 11:09 am
Characters: Dax and some girl
Setting: Floor Twenty-Three
Format: brackets
Summary: Dax discusses the Tower with someone where the residents can overhear.
Warnings: none

[There's no way to access floor twenty-three, of course. Therefore, while there are certainly voices drifting up from it, there's no way to reach the source of the voices. Still, it's easy enough to sit on the staircase and listen in.

The first voice would be identifiable, by those who have spent enough time in this tower, as Dax. He sounds distressed.]


Don't you think they've had enough of this? It's--between you and Jason they're not going to trust anything I say, you know.
 
 
Animus Moderators
29 February 2012 @ 12:21 pm
Characters: anyone participating in the event
Setting: here
Format: any; party style
Summary: The final game takes place.
Warnings: horror/potential gore/violence

Make sure to follow the instructions. Please reply to the proper subthread.

Elevators
Apartment Complex Part One
Apartment Complex Part Two
 
 
John Egbert
29 February 2012 @ 05:47 pm
 
Characters: John Egbert and YOU
Setting: Floor Eighteen
Format: Either or
Summary: John gets his creative juices flowing in preparation for the HELLA SWEET tabletop session that might be starting soon. (Backdated to before the Hitori Kakurenbo event.)
Warnings: None


[In the study hall today, you may find one little John huddled over a table. He appears to be scribbling something on a paper in front of him; there's a large stack of clean white sheets sitting next to him, and the surrounding walls and floor are covered in pieces of crumpled-up paper. There's also one other one, sitting nearby, that he keeps looking back at -- like it's a reference. Should you happen to uncrumple one of the papers and look at what's on it, you will notice that there's only one thing on it: a drawing, in some state of development, of a strange-looking character with glasses and an outfit typical for the main character of a shounen anime -- from warrior to mage to thief, this character of his apparently has one foot in everything. And the 'reference' is one of these as well, though it's clearly several years old; even though John still draws in a not-very-good manga style, there's some visible improvement.]

[Look, ma, little Johnny's learning to draw. And he's not exactly looking where he throws the papers that he scraps, so passers-by could have paper based, roughly circular missiles falling upon them at any time -- or they could just be stopped by the giant mess.]
 
 
Heine Rammsteiner
29 February 2012 @ 07:53 pm
Characters: Heine Rammsteiner and you, and yes even you!
Setting: The hallway outside the dorm rooms.
Format: Prose
Summary: Heine has woken up and is taking in his surroundings. He is not pleased.
Warnings: Violence possibly since he may react poorly to anyone crossing his path. Guaranteed swearing at some point because it is Heine.

___
 
Panic was not a response Heine made. Panic was a fool’s reaction and one that got you shot more than it got you to safety. Seconds it took for his body to come under his control again, far too long of a frame for him to be taken away from the wheel. Between a grunt and growl, he pushed himself up and planted his feet on the floor with a slight stagger.
 
A quick dart of his eyes was enough to gather his new set of clothing with disgust. The white skin suit was far too akin to those uniforms worn in his past, those militarist uniforms being one of the least horrid memories of that place. The other concerning fact was the lack of fabric coving his neck revealing the metal slab at the back base of his neck. Fingers brushed it feeling along the jagged marks and bolts gaining a negative low sigh of aggravation.
 
The letters nearby were ignored, more from spite than missing them altogether. He was in a strange place without recollection of how he got there drifting what slight pieces of sanity he managed to hold on to take turn straight into paranoia. Into the hallway he went keeping a slow pace and a watchful gaze for anything that looked familiar; the worst things were familiar and recognizable to him.